Total War: ROME REMASTERED

Total War: ROME REMASTERED

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Mundum Vincere
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15.271 GB
12.7.2022 klo 14.16
30.8. klo 16.03
45 muutosilmoitusta ( näytä )

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Mundum Vincere

1 kokoelmassa, tekijä gfront55
Frankster's RTW:R Mods
13 luomusta
Kuvaus



Mundum Vincere; a World to Conquer.

This mod is still a WIP.


Important!
Mod is made to be played on English version of the game with unit variation ON, and realistic color scheme ON. Advice can be turned on if you want scripted faction intros for Macedon and Sparta.

This mod is an overhaul for Rome Remastered, featuring Kirsi's Bigger Map, new units, new character names, and over 200 new factions, with most of the major ones playable.

Last pic is of the old map for comparison.

Features
272 BC start date
Danymok's units
Barbarian buildings from BI
Over 200 new factions
Massive campaign map
New soundtrack
Recruitable generals
Roman government & recruitment mechanics

Only vanilla factions have access to Danymok's new units.

Playable Factions
---Vanilla---
Romans (Julii, Brutii, Scipii)
Lusitani (Spain)
Armenia
Arverni (Gauls)
Carthage
Ptolemaic Egypt
Getae (Dacia)
Iceni (Britons)
Macedon
Masaesyli (Numidia)
Odrysian Kingdom (Thrace)
Parthia
Pontus
Seleucid Empire
Sparta (Greek Cities)
Suebi Confederation (Germans)
---New---
Ardiaei
Athens
Bactria
Boii
Celtiberi Confederation
Cimmerian Bosporus
Colchis
Epirus
Galatia
Marcomanni
Massalia
Nabataeans
Nervii
Pergamon
Syracuse
Tylis
Saxons
Etruscan League
Taras
Veneti
Insubres
Sardinians
Boeotian League
Cyrene
Caledonians
Saba
Kush
Chola
Anuradhapura
Massagetae

Since there are many new factions on the campaign map, you might find yourself besieged much more often, making the campaign a lot harder. It is recommended to play on easier difficulties

Most of the new factions have generic rosters due to the sheer number of factions, but there are some new units to fit the needs of certain regional factions. Most new factions lack unique faction colors.

Official Submods
Campaign Map Fog
Divided Romans
Less Aggressive Minor Factions
Rome 2 Music


Credits
AI Battle Formations 7.0 by Sinuhet
Automerge, capital flagger, garrison, & siege/blockade scripts by RTR:IS dev team
Enhanced Camera Bundle by Ganim
Enhanced Sounds by Ganim
Ganim's UI by Ganim (slightly modified to allow advice)
Even Bigger Map by Kirsi (modified with a few additional regions)
Original Loading Screens by Ganim
0AD Soundtrack by Omri Lahav, Jeff Willet, Mike Skalandunas, and Shlomi Nogay
-Thanks to these talented creators for giving me permission to use their work-
Danymok's Ptolemaic Egypt
Danymok's Rosters Expanded
Imperial Truth - Name List Extension by Corythus
Vestal Guards from Tales of Antiquity by eduardo7010
New music by Tyler Cunningham
Suositut keskustelut Näytä kaikki (5)
61
22.7. klo 14.01
TÄRKEÄ: Suggestions
gfront55
37
27.9.2024 klo 3.13
TÄRKEÄ: Bug Reports & Troubleshooting
gfront55
2
2.9.2024 klo 13.10
Late Game file corruption
CptNiner
295 kommenttia
micahperrin 5 tuntia sitten 
ohhh, do you remember the date you set it too haha
gfront55  [tekijä] 6 tuntia sitten 
And even in vanilla that wouldn't work because it has to be any city in Italy besides Rome
gfront55  [tekijä] 7 tuntia sitten 
Yeah I moved it farther out to a more historical date when I was working the other reforms. I’ve been meaning to change it
micahperrin 8 tuntia sitten 
Marian reforms don't happen, i cant unlock legionaries. i have a fully maxed out Rome but i cant recruit any units that come after marian reforms, is there a date lock on the number of turns or the year that could be effecting this?
KRAB MAN (CBT) 29.8. klo 11.32 
:)
sselwal 28.8. klo 14.26 
Rhodes and Argos playable please! Great mod.
Morgoth 28.8. klo 7.17 
open the Hun faction in the company )
Vallentyn 27.8. klo 13.23 
I love most of the new update, but any chance of a submod that restores the previous versions emblems and banners i dislike the vanilla ones. Unless they’re just place holders for new ones in the future.
sselwal 26.8. klo 20.36 
Thanks so much for the update. I notice when I play as any Greek faction I'm granted protectorate rights over the large powers and a few Germans. e.g Athens has the Seleucids and Macedon among others. Is this meant to be the case? I have the Mundum Vincere 4tpy mod on.
paco15 25.8. klo 4.51 
crash to deskop with model variation on help ps