XCOM 2
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Long War of the Chosen
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War of the Chosen, Gameplay
Позначки: overhaul
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2.826 GB
16 груд. 2021 о 8:14
18 січ. о 14:56
Змін 27 ( перегляд )
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Long War of the Chosen

Опис
Long War of the Chosen is a port of the original Long War 2 mod by Pavonis Interactive to XCOM 2's War of the Chosen expansion. It is a complete overhaul of the vanilla game that attempts to make campaigns more engaging, longer and more challenging. Overall, you get more tools (items, abilities, soldier class types), but you have to deal with more enemies and a greater variety of enemies.

Here's a quick summary of the major differences from the vanilla game:
  • Build up the resistance by contacting regions and recruiting rebels in their havens
  • Use those haven rebels to detect missions for you, which you must then infiltrate before they expire
  • Send out multiple squads at a time, adjusting the equipment and composition to make sure they can infiltrate in time
  • Watch as ADVENT reacts to your actions by strengthening regions (making missions more difficult) and sending retaliatory strikes on your havens
  • Grapple with much more challenging versions of the Chosen both in the strategy layer and in retaliation missions (they no longer randomly spawn on missions)
  • Discover a new research tree with several new techs and a bunch of new Proving Ground projects
  • Make use of 8 new soldier classes that have 3 ability choices per rank and an extra rank (8 instead of vanilla's 7)
  • Get up to 2 of each faction soldier class, all of whom have been completely reworked from WOTC
  • Train up officers that provide powerful buffs and abilities for your squad
  • Play with buffed-up SPARKs and more challenging Alien Rulers if you have the corresponding DLCs installed
  • Encounter entirely new enemies that force you to adapt your tactics

What's different from Long War 2

We have largely tried to keep as much of Long War 2 version 1.5 intact, but some things have changed to incorporate how WOTC works and we have also made some balance changes that we felt were worthwhile. You can find the major differences from Long War 2 on Ufopaedia[www.ufopaedia.org].

Getting Started

After subscribing to Long War of the Chosen and its required mods, make sure:
  • You are also subscribed to the Alien Hunters Community Highlander if you have the Alien Hunters DLC installed
  • You have frame rate smoothing disabled (that option breaks LWOTC - not our fault!)

As LWOTC is a complex overhaul of XCOM 2 WOTC, we suggest the following before you start a campaign:
  • Start with the minimum required mods to check it's working (the New Game button should be replaced by one titled "Long War (LWOTC)")
  • Look for any LWOTC quality-of-life mod collections on Steam that will make the whole experience smoother
  • Check out our resources for new players[github.com]
  • Look at the Advanced Options (colloquially known as Second Wave Options) when starting a new campaign to check you have the settings you want
  • Start on at least one difficulty level below what you're used to in the base game, unless you're already very familiar with Long War 2

Note that the campaign Advanced Options allow you to do things like disable the Chosen, disable the tutorial, and enable resistance orders.

Following the project and getting help

Keep tabs on the project or get help via any of the following mediums:

To see past and future changelogs for LWOTC, check out the releases on GitHub[github.com].

Credits

There are many people that have contributed to this project in one way or another. First, a big thank you to Pavonis Interactive for developing Long War 2 in the first place and then making the code available to others. Long War of the Chosen is still mostly that original Long War 2 code.

A special shout out goes to tracktwo, one of the Long War 2 team, without whose help this project would have stalled and probably been abandoned after a month or two.

The team of modders behind the Community Highlander (robojumper, Xymanek/AstralDescend, Musashi, Iridar) deserve special mention not only for the work on that mod, without which a lot of things in LWOTC simply wouldn't be possible, but also for all the help and explanations as to how XCOM 2 WOTC mods work. The Community Highlander is also a big reason why LWOTC is compatible with a lot of WOTC mods.

In addition to the various mods that LWOTC depends on, we have also used the work of others directly in the mod, so many thanks to the following:
Популярні обговорення Переглянути всі (151)
11
18 січ. о 23:53
error detected attempting load of package: LW_PerkPack_Integrated
mikhail_suslov_2004
39
1
12 січ. о 2:53
ЗАКРІПЛЕНО: LWOTC 1.2.0 release date: December 16, 2024
Tedster
1
4 січ. о 11:20
BUG- Time does not pause when doing things in base.
EpicHam
Коментарів: 2 200
SaulInvictus 15 год. тому 
Help i yesterday finally finished a mission and today when i went into the world map it just crashes
HeatKnuckle 21 січ. о 17:47 
Hi thanks for the effort you guys put into this game! The 1.2 update has finally added XCOM skills to the Psi Operative which is something I've longed for.

However, using console command RespecSelectedSoldier to refresh existing Psi soldiers's perk tree will cause them to lose all the skills they've learnt through the lab, literally turning them back to a squaddie, though the XCOM skill row will show up.

Is there a way to add the XCOM skill row to my existing Psi Operative without losing their learnt skills? I don't use the Psionics Overhaul mod.
Gerishnakov 20 січ. о 16:03 
@Fiddlypop: Do you have Shen's Last Gift?
Fiddlypop 20 січ. о 13:31 
Having issues:
Game not launching with warning "Error detected loading: LW_PerkPack_Integrated

Any advice? I have tried uninstalling everything and unsubbing from all mods and nothing has worked
Tedster  [автор] 19 січ. о 19:55 
1.2 is this version.
andrea.alleycat 19 січ. о 16:26 
Sorry, I can't find the link to download lwofchoesn1.2, can anyone help? Which mods are recommended being istalled?
Cheers.
Gerishnakov 18 січ. о 7:49 
@Ripsnort: On the Wiki
Ripsnort 17 січ. о 8:40 
I'm playing with the "I'm the Commander Here" mod and I'm trying to get an idea of how to build my soldiers' XCOM row perks by browsing the XCOMClassData.ini file, but the file appears to still show the LWOTC 1.1 perk list for each class. But if I troubleshoot my soldiers in game by rebuilding their class through console, the randomly assigned XCOM row perks seem to generate the new 1.2 list of perks (I received Covering Fire as a Tier 1 perk on a Grenadier, even though it's not listed as a Tier 1 Grenadier perk in the ClassData file).

Where can I find the list of new XCOM row perks for each class?
nikitavv1992 15 січ. о 3:12 
coooool
Kreah Leiser 14 січ. о 18:12 
I most certainly am. That pastebin file is literally called "x2aml list"