XCOM 2
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Long War of the Chosen
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2.826 GB
16 Dec, 2021 @ 8:14am
28 Feb @ 10:41pm
28 Change Notes ( view )
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Long War of the Chosen

Description
Long War of the Chosen is a port of the original Long War 2 mod by Pavonis Interactive to XCOM 2's War of the Chosen expansion. It is a complete overhaul of the vanilla game that attempts to make campaigns more engaging, longer and more challenging. Overall, you get more tools (items, abilities, soldier class types), but you have to deal with more enemies and a greater variety of enemies.

Here's a quick summary of the major differences from the vanilla game:
  • Build up the resistance by contacting regions and recruiting rebels in their havens
  • Use those haven rebels to detect missions for you, which you must then infiltrate before they expire
  • Send out multiple squads at a time, adjusting the equipment and composition to make sure they can infiltrate in time
  • Watch as ADVENT reacts to your actions by strengthening regions (making missions more difficult) and sending retaliatory strikes on your havens
  • Grapple with much more challenging versions of the Chosen both in the strategy layer and in retaliation missions (they no longer randomly spawn on missions)
  • Discover a new research tree with several new techs and a bunch of new Proving Ground projects
  • Make use of 8 new soldier classes that have 3 ability choices per rank and an extra rank (8 instead of vanilla's 7)
  • Get up to 2 of each faction soldier class, all of whom have been completely reworked from WOTC
  • Train up officers that provide powerful buffs and abilities for your squad
  • Play with buffed-up SPARKs and more challenging Alien Rulers if you have the corresponding DLCs installed
  • Encounter entirely new enemies that force you to adapt your tactics

What's different from Long War 2

We have largely tried to keep as much of Long War 2 version 1.5 intact, but some things have changed to incorporate how WOTC works and we have also made some balance changes that we felt were worthwhile. You can find the major differences from Long War 2 on Ufopaedia[www.ufopaedia.org].

Getting Started

After subscribing to Long War of the Chosen and its required mods, make sure:
  • You are also subscribed to the Alien Hunters Community Highlander if you have the Alien Hunters DLC installed
  • You have frame rate smoothing disabled (that option breaks LWOTC - not our fault!)

As LWOTC is a complex overhaul of XCOM 2 WOTC, we suggest the following before you start a campaign:
  • Start with the minimum required mods to check it's working (the New Game button should be replaced by one titled "Long War (LWOTC)")
  • Look for any LWOTC quality-of-life mod collections on Steam that will make the whole experience smoother
  • Check out our resources for new players[github.com]
  • Look at the Advanced Options (colloquially known as Second Wave Options) when starting a new campaign to check you have the settings you want
  • Start on at least one difficulty level below what you're used to in the base game, unless you're already very familiar with Long War 2

Note that the campaign Advanced Options allow you to do things like disable the Chosen, disable the tutorial, and enable resistance orders.

Following the project and getting help

Keep tabs on the project or get help via any of the following mediums:

To see past and future changelogs for LWOTC, check out the releases on GitHub[github.com].

Credits

There are many people that have contributed to this project in one way or another. First, a big thank you to Pavonis Interactive for developing Long War 2 in the first place and then making the code available to others. Long War of the Chosen is still mostly that original Long War 2 code.

A special shout out goes to tracktwo, one of the Long War 2 team, without whose help this project would have stalled and probably been abandoned after a month or two.

The team of modders behind the Community Highlander (robojumper, Xymanek/AstralDescend, Musashi, Iridar) deserve special mention not only for the work on that mod, without which a lot of things in LWOTC simply wouldn't be possible, but also for all the help and explanations as to how XCOM 2 WOTC mods work. The Community Highlander is also a big reason why LWOTC is compatible with a lot of WOTC mods.

In addition to the various mods that LWOTC depends on, we have also used the work of others directly in the mod, so many thanks to the following:
Popular Discussions View All (173)
1
30 Aug @ 3:35am
I don't know how to launch the mod
rubendob
45
5
23 Mar @ 11:24am
PINNED: LWOTC 1.2.0 release date: December 16, 2024
Tedster
17
15 Jul @ 2:50am
error detected attempting load of package: LW_PerkPack_Integrated
mikhail_suslov_2004
2,461 Comments
TelliosDinglenut 31 Aug @ 12:11pm 
hi i think i did something wrong but i don't have any enemies spawning at all, i checked and there are no conflicts listed, is there any way i can get this working?
Brema12 30 Aug @ 8:10am 
Just install the mod and why is my vanilla class is still got vanilla perk instead of LW perk?
i just the wiki and it supposed to change the vanilla class skill,
I just use this mode and the requiment mod and cosmetic mod
RustyDios 28 Aug @ 2:36pm 
no
Zionus5 28 Aug @ 1:32pm 
Does this let us change classes?
Vanysh 28 Aug @ 12:29am 
This is probably a long shot, but is there a way in the LW config, or a different mod anyone knows off that works with LWOTC, to increase the xp gained from covert ops slightly? It feels like it would take years to get a soldier even above sergeant.
ElTustador 27 Aug @ 1:51pm 
Thank you so much.
ElTustador 27 Aug @ 11:51am 
@Garr Incorporated: Damn really?

Thank you for the quick answer. Is there a place where this kind of info can be seen? Long War wiki maybe?
Garr Incorporated 27 Aug @ 11:45am 
@ElTustador
That is intentional behaviour. On FL3 you gain access to Vulture, but that is also when the Chosen activate. They do that regardless of regions reached or any other points. However, their activities can still be affected by your Covert Actions, if you are lucky.
ElTustador 27 Aug @ 11:42am 
Hi, anyone else having the three Chosen appearing on the strategic layer at the same time? I reached Advent Force Level 3 in the one and only region I'm in (haven't even liberated yet) and suddenly they all spawned on the Geoscape.

Using almost all mods in this collection: https://gtm.steamproxy.vip/workshop/filedetails/?id=3503978560