RimWorld

RimWorld

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Medieval Overhaul: Royalty
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Mod, 1.3, 1.4, 1.5, 1.6
File Size
Posted
Updated
64.210 MB
5 Nov, 2021 @ 3:36am
28 Jul @ 9:08am
58 Change Notes ( view )
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Medieval Overhaul: Royalty

Description

  • This mod lends a medieval look to the pawns of the Empire faction included in the Royalty DLC. Furthermore, some of the permits granted by the Empire have been reworked to fit a medieval environment.

  • In addition, the Empire settlement is being reworked at the moment. At the end of July/beginning of August, the Empire settlement will appear as a fortress that can be besieged by brave landlords.

  • If you want a medieval looking empire shuttle, i recommend using AOBA's Nothing but just a Royalty Aeroship mod.


  • Revised units
    Janissaries
    Bestower
    Merchants

  • New units
    Mercenaries
    Light infantry
    Heavy Infantry
    Crusaders

  • Removed Permits
    call glitter medicine
    call aerodrone strike
    call aerodrone salvo

  • New Permits
    Request herbal medicine
    Request Paresian Medicine (If Medieval Medicines is installed)


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Popular Discussions View All (5)
31
2
15 Sep @ 9:58am
PINNED: 👑 VFEE compatibilty patch 👑
(◣_◢)
7
15 Sep @ 10:03am
Mod Load Order Issue
NolteTheMonster
2
4 Nov, 2024 @ 10:43pm
Combat Extended Compability
๖๖ۜÌçe ßear♪
312 Comments
jaeger972 27 Oct @ 8:53am 
thank you again :)
(◣_◢)  [author] 27 Oct @ 7:28am 
Mhm, i will have a look at it
jaeger972 24 Oct @ 1:08pm 
for anyone else with this problem, this mod solves that issue:
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3337274770
jaeger972 24 Oct @ 12:15pm 
i think some of the permits are overlapping when using vfe: empire
namely call laborer team and food drop and gold drop and iron drop
jaeger972 24 Oct @ 9:15am 
thank you :)
(◣_◢)  [author] 24 Oct @ 1:17am 
Fair.
I can do that.
jaeger972 21 Oct @ 12:36pm 
could you add the unique medieval traders to the empire or at least add their goods to the imperiel trader? you need stuff like notes to start exploring and i don't want to rely on the other houses
(◣_◢)  [author] 13 Oct @ 7:43am 
I only get two small errors, which should be ignorable. I will fix them in the next update.

If you see a lot of errors... Are you playing with the current version of MO? Because all the texture paths were changed some time ago. Of course, I adjusted them in my mod. But if you're still using an old version of MO where the texture paths haven't been adjusted yet, then it's clear why you're getting lots of error messages.
gorbachevavitolda 13 Oct @ 6:10am 
I checked through cross-verifying the mods, and when using only this mod, dozens of debug messages occur. I am using it together with Medieval Overhaul. I also use most of the other Medieval series mods, but this seems to be the only one that is incompatible. Could you please check it?
Raider1 13 Oct @ 4:22am 
Is there a chance of getting a version of this mod without the Medieval Overhaul requirement? I was really digging it but MO is super glitchy and introduces tons of stuff Im not interested in...