Project Zomboid

Project Zomboid

3,566 ratings
Dynamic Traits and Expanded Moodles [B41 & B42]
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File Size
Posted
Updated
2.687 MB
16 Apr, 2021 @ 6:13pm
10 Apr @ 6:48pm
136 Change Notes ( view )

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Dynamic Traits and Expanded Moodles [B41 & B42]

In 3 collections by PepperCat
Alexa's Collection B41 - 41.78 - Snake compatible - 'Alexa Unleashed'
378 items
Alexa's Collection B41 - 41.78 - Snake compatible - Runners
325 items
Alexa's Collection B42 - 42.3.1
137 items
Description
Features

  • The player will be able to gain or lose both positive and negative traits during the game based on different conditions.
  • New traits, some dynamic, some statics.
  • Vanilla traits cost rebalance.
  • New moodles and new effects for vanilla moodles such as: fractures by being overloaded or possibility to pass out if too tired for too much time, etc.
  • Vanilla professions rebalance.
  • Some new funtionalities such as overdose.


WIP Documentation - Outdated, this is B41. For B42 there's nothing yet.

High level guide of Dynamic Traits (Still a work in progress but already with a lot of details) [docs.google.com]

Other Traits mods Compatibilities

Other Compatibilities

My mods :)

If you wish to support the development of my mods you can do it through Paypal:

[www.paypal.com]

Copyright 2022 [PepperCat]. This mod doesn't have authorization to be published in Steam, except under the account name PepperCat.

Thanks to Aurora for the poster imagen <3

Workshop ID: 2459400130
Mod ID: DynamicTraits
Popular Discussions View All (83)
29
18 Jun @ 10:56am
PINNED: Overdose Mechanic explanation
PepperCat
7
2
26 May @ 4:48am
A humble request for options
homeworld
2
12 Jun @ 3:13am
Any fix for error on Bandits NPCs when they fight zombies?
binchito
2,734 Comments
Beiloo 2 hours ago 
Jan 18 update
- Hearty Appitite and High Thirst are no longer obtained at Stout/Fit level, only at Strong/Athletic Level.
This isnt true, even in DTByBodyConditions.lua there still condition about having Stout/Fit
Grunil Master 28 Aug @ 11:12pm 
This mod is not that hard.
It's add real challenge, and real rewwarding if you survive long enough.
Thanks for this mod, it's the perfect PZ adn.
Silence 28 Aug @ 8:28am 
I see a lot of people complaining that the mod is too hard, but I think that is the point and really I don't find it that difficult.
I really like this mod.
Deoxys 24 Aug @ 11:43am 
While this is an interesting mod on paper, some of the rebalance is too extreme in my opinion. There's a difference between rebalance and nerfing everything to the ground.This doesn't feel like a rebalance, it feels like adding +4 or +6 cost to all positive traits and removing most negative traits, leaving behind only a handful that are all really terrible. I don't recommend this mod to anyone unless you're looking for a more difficult experience, as the negatives greatly out weigh the positives.
l GH l NDCasmera 22 Aug @ 10:48am 
Why is it that This mod says its not compatible with Evolving traits world, but that evolving traits world says it is compatible with this mod? i dont understand.
Vampyre 16 Aug @ 11:40am 
bad mod, adds about 10 negative traits when you start the game for no reason
󠀡󠀡󠁳󠀡󠀡 12 Aug @ 6:59pm 
@wiktorkosa7 yes if you sustain yourself from smoking for the required amount of days you will lose smoker
wiktorkosa7 10 Aug @ 5:47pm 
can i lose smoker if I don't smoke?
Miguelele94 10 Aug @ 2:00pm 
de los peores mods que he probado, solo te da rasgos negativos que te matan a tu personaje antes que los zombis
Khora 8 Aug @ 3:23pm 
@mike but its not sayit in any place and i get an error from the console and i was fully healer like a month ago