Project Zomboid

Project Zomboid

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Evolving Traits World (ETW) [B41/B42] - alternative to "Dynamic Traits"
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File Size
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8.198 MB
7 Jan, 2023 @ 12:53am
31 May @ 2:19pm
104 Change Notes ( view )

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Evolving Traits World (ETW) [B41/B42] - alternative to "Dynamic Traits"

In 1 collection by MusicManiac
MusicManiacs PZ Modding fiesta
7 items
Description
B42 INFORMATION
Can be found in this thread ->>> CLICK ME <<<-

Welcome to the world of Evolving Traits
This mod allows you to get really ripped in PZ and see an actual character progression besides getting your skills from lvl 0 to lvl10. You'll be able to purge the majority of negative traits and earn a lot of positive ones (but also earn some negative ones as well). This would help you to go from your average Joe to actual GigaChad in-game. You repair a lot of cars? You get better at it. You train yourself to take long-range kills with proper rifles? Why wouldn't it warranty getting Eagle-Eyed? You pick up thousands of plants through your lifetime and still can't call yourself Herbalist? Yea, that doesn't sound right to me. You maintain great sleeping schedule but for some reason you still need same amount of sleep as when you were sleeping whenever? Not anymore. Welcome to the Dynamic Traits World, ladies and gentlemen!

Features
  • NEW! UI with all the mod information in-game! Default hotkey is "["
  • 70+ dynamic traits (vanilla + added by the mod), full list on this spreadsheet[docs.google.com].
  • FULL sandbox customization. Choose which perks you want to be dynamic, choose how fast you get them, choose how fast you lose them, customize anything with more than 150 sandbox options. Nothing is forced upon player, if you like 1% of the mod, you can literally set it up so you get to use that 1% and nothing else.
  • Advanced systems that affect a lot of traits. Affinity system, that allows you to stick to your starting traits better. Delayed traits system, that allows you to get/remove traits with random delay.
  • QOL (Quality of Life) submod - mark all traits that are dynamic so in character creating you can see which perks are obtainable during gameplay! Can be enabled without enabling main mod, so if you don't like main features added by this mod and just want to see which traits are dynamic in your game with SOTO/MST/MT/DT - you can do that.
  • For new traits (aka not vanilla game), customization is also present. Want Hoarder perk to give you more carry weight per point of STR? Go adjust it in Sandbox. Want to be even happier under rain with Pluviophile? Sandbox it is.
  • Client-sided configuration available with Mod Options.
  • Don't like some/all traits added by this mod but only want to have vanilla traits dynamic? Also possible, with help of Evolving Traits World (ETW) - Disable Selected Traits.

Compatibility and Installation (b41)
Installation instructions can be found in this discussion.
List of compatible/incompatible mods can be found in this discussion, including details on: Dynamic Traits, Expanded Taits, More Traits, zRe ARMOR PACK by kERHUS, Simple Overhaul: Traits and Occupations (SOTO), More Simple Traits (MST), Explorer Trait, SixthSense, Superb Survivors!, Snake's Mod Pack 41.77

Recommended Mods (b41)

GitHub and Discord
If you want to submit translation files, make suggestions or report bugs, the easiest way to do it would be on Discord.
[discord.gg][github.com]

Credits and Translations
List of credits, contributors and translators can be found in this discussion (hitting description limit so had to move it).
Currently mod supports following languages (note that not all translations are 100% complete as mod is getting updates):
  • English
  • Italiano / Italian
  • Español / Spanish
  • 簡体中文 / Chinese
  • 繁體中文 / Traditional Chinese
  • Português Brasileiro / Brazilian Portuguese
  • 한국어 / Korean
  • Türkçe / Turkish
  • Deutsch / German
  • Українська / Ukrainian

Afterword and Permission
If you like this mod, check out collection on top of page for other mods I made or collaborated on! Rate ups are appreciated, and if you wanna send me a coffee, that's a real homie move, and you can do it here:
[ko-fi.com]

⛔ Permissions
Redistribution of this mod without explicit permission from the creator is prohibited under any circumstances. This includes, but not limited to, uploading this mod to the Steam Workshop or any other site, distribution as part of another mod or modpack, distribution of modified versions.
© 2025 MusicManiac (SteamID64: 76561198152820942)

For B41:
Workshop ID: 2914075159
Mod ID: EvolvingTraitsWorld
Mod ID: EvolvingTraitsWorldMarkDynamicTraits

For B42+:
Workshop ID: 2914075159
Mod ID: 2914075159/EvolvingTraitsWorld
Mod ID: 2914075159/EvolvingTraitsWorldMarkDynamicTraits
Popular Discussions View All (12)
273
18 Jul @ 9:36am
PINNED: Bugs report thread
MusicManiac
13
2
1 Aug @ 7:37am
B42 (Unstable) Thread
MusicManiac
36
30 Jul @ 8:33am
PINNED: Suggestions
MusicManiac
1,390 Comments
Uriel Simmons a.k.a. Lanski 17 Aug @ 6:52am 
@Tsetso This is not "a Product" in the broad definition.
You just being toxic for no rational reason and you gotta take the backlash now.

This is a mod!
If you don't wanna take part of improving by making constructive suggestions over complaining about it not being what you want, without even really telling what you'd like to have changed, since somebody might would agree and you might impact a development to the better, (there is literally a "SUGGESTIONS" section here) you might wanna just stay away from any mod at all.

... you could also have just asked for help, there would surely be somebody willing to.
Tsetso 17 Aug @ 6:02am 
No, actually you may not. And it's no my problem I need to point you to the problems of your product. I almost ruined my safe with this mod by having the Stressed moodle constantly at max level without an option to clear it out after removing the mod. Great job! Had to run the debug to fix the mess.
MusicManiac  [author] 17 Aug @ 4:30am 
So you said that there are 2 systems that you wanna reconfigure, and it takes you 100 hours to adjust settings on those 2 systems? Might I suggest games more suited for your cognitive level? xd
Tsetso 17 Aug @ 2:58am 
I'm unsubsribing. This mod is unmanagable. You have a ton of options and I need to spend 100 hours tweeking so I can have a normal gameplay. Yes it's nice to have the option to tweak but when the mod itself comes poorly configured I'm not willing to spend the time tweaking.

At the moment the claustrophobic and agoraphobic is absolutely off. The weight system is somewhat good idea but puts too much problems for the gameplay.:steamthumbsdown:
MusicManiac  [author] 16 Aug @ 3:50pm 
Nevermind, it actually does. Uuuh, adjust some smoker system values to increase the rate at which u lose it at the moment I guess.
󠀡󠀡󠁳󠀡󠀡 15 Aug @ 9:16pm 
are you sure? im constantly at max stress when not smoking and it climbs almost immediately to max
MusicManiac  [author] 15 Aug @ 2:40pm 
Smoker doesn't take into account stress (or whatever stat not smoking maxes out), because it would be a closed cycle.
Fireblanket 15 Aug @ 1:03pm 
Smoker trait is really really really difficult to get rid of at the default settings. It looks like it will take about an in-game year. And yes, I know that being panicked or stressed slows down the decay a lot. But if you don't smoke, you're going to have like 150% stress all the time. And there aren't enough books in the game to keep your stress levels down. I'm not sure what the player is supposed to do to get rid of the smoker trait.
JustSomjay 14 Aug @ 2:34pm 
Nevermind, was bugged and fixed itself with a restart.
JustSomjay 14 Aug @ 2:33pm 
My trait menu is stuck at smoker and will not let me see the rest of the traits below it, I've tried to fiddle with the font size in settings but nothings changed, any recommendations?