RimWorld

RimWorld

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Apini Playable Race, Continued!
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Mod, 1.5, 1.6
File Size
Posted
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30.716 MB
21 Aug, 2020 @ 7:32am
21 Sep @ 10:24am
79 Change Notes ( view )

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Apini Playable Race, Continued!

Description
This is the newly updated, community driven expansion of This mod here!

This mod lets you play as a race of sentient giant bees called apini.

Features:
  • Bees as a playable race.
  • Apini and Azuri neolithic factions.
  • Custom Bee name lists and backgrounds.
  • Apini scenario to start with (neolithic)...
  • ...Or play as a horde of apini (and human) eating azuri! (there's no reason i should be excited about this)
  • Beeswax and honey production
  • Bee clothing and a helmet.
  • Beeswax Candles for atmosphere.
  • Honeycomb Beds filled with rejuvenating honey.


Compatibilities/Incompatibilities:
  • Compatible and Expanded: Save Our Ship 2
  • Compatible and Expanded: Royalty DLC
  • Compatible: EPOE and EPOE Forked
  • Compatible: Rimbees
    -----
  • Incompatible: Original Necropini Mod. Reason: Content merged into Apini, loading would cause defname collision or otherwise undefined behavior.
  • Incompatible: Original Apitecture Plus! Mod. Reason: ^

Items not listed above may or may not work with Apini, there is no guarantee.

Credits:
  • Sera/Miss Bones – Apini race mod base and original creator
  • Bees - Making delicious honey
  • Zaltys - Updating to RimWorld 1.0.
  • Chjees – C#
  • Xen – A16 EPOE patch
  • Erdelf – HARs Framework
  • ZE – Azuri Sprites + B18 update
  • Lamp - some art assets
  • Rabbitt - some art assets
  • Apini Discord - Loving fans and helpful creators
  • Ykara – Inspiration (EPOE mod maker)
  • Rah – Inspiration (RBSE mod maker)
  • Saebbi - Making part of the Combat Extended patch.
  • Almantuxas - Making less broken after 1.0 update, updating to 1.1, adding to and modifying the Combat Extended patch aswell as some other patches.
  • Trisscar - Texture for the Daisy plant.

    New Team: (Individual contributions visible on gitgud, names in chronological order)
  • Diana Winters - Coder
  • Jack7D1 - Maintainer
  • Almantuxas - Coder
  • AspEv - Artist
  • Brunter - Coder
  • Hirohito - Coder/Artist
  • Argón (León) - Artist
  • Mayonnaise - Coder
  • Ecu - Artist
  • HeavyMetalClown - Artist
  • InfinityKage - Necropini Writer
  • Ogam - Necropini Artist
  • Taranchuk - Necropini Coder
  • Lennoxicon - Apitecture Plus Coder and Artist


Community and Support:
Have ideas for features, or want to report a bug? Put them here in our GitGud Issue Tracker so they get noticed! This is an open source mod and contributions are appreciated![gitgud.io]
We have recently moved to Gitgud!

FAQ:
  • Q: How do I do X?
  • A: Before all else, check the learning helper! The most confusing aspects of apini are listed there! If you can't find what you're looking for still; create and issue on the gitgud page as it should be there!

  • Q: Why am I getting an error/incompatibility?
  • A: First and foremost make sure that it is actually Apini causing this error. If it is apini note that before release all updates are bugtested quite extensively; so your case is likely very specific. Please make a git issue listing the configuration and nature or the error so this can be fixed.

  • Q: Will there be any development for Ideology, Biotech etc?
  • A: No, as it stands Apini will only support Core Rimworld and the Royalty DLC. The reasoning behind this is that work available for Apini's development is very limited, and the ever expanding content for rimworld leads to increasing scope for a more or less constant work ability. Thus following the ethic "Do it well or don't do it at all." this is a line being drawn to limit the scope to what can be done well. In addition the Ideology and Biotech expansions do not personally interest development in this case. This mod may still work with these expansions, but they are not going to be actively supported. This is not to say that no work will be done period, if someone wishes to maintain compatability for these expansions I will gladly accept. But I personally cannot.

  • Q: How can I help contribute?
  • A: You can contact me through steam, make a discussion, even make a fork on gitgud. However you would like to get your code/art to me is great, but the absolute best way is to do it the traditional git way, thanks to version control. Although, reporting bugs or requesting entertaining/universal features is still contributing!

  • Q: How can I donate?
  • A: I will never ask or accept monetary compensation for my work in Apini. It is admitted that several contributors, primarily artists, have been compensated for their work. However this compensation has always come from myself alone. I do this work because I enjoy Apini. Not as my means of income, hence my often shortness of time. If anyone ever presents a donation method for Apini it is not legitimate.

Posting in the comments is highly discouraged as it's messy and hard to keep track of!
There are discussion threads for feature requests and bug reports, please comment there so it is less likely to get missed.

Making a gitgud issue cannot be forgotten or missed!
Popular Discussions View All (5)
37
20 Sep @ 1:33pm
PINNED: Glitch Reports
Jack7D1
30
18 Jul @ 5:53am
PINNED: Dev Q&A
Jack7D1
8
29 Sep, 2024 @ 1:47pm
PINNED: Feature Requests
Jack7D1
341 Comments
Jack7D1  [author] 22 Sep @ 1:00pm 
Is there something in specific you're hoping for? This update was only some slight tweaks.
Cibo 22 Sep @ 10:51am 
yay, i was so sad, always checking my rimpy list for an update on the apini, i want my flying bug hive! thank you so much,
Jack7D1  [author] 20 Sep @ 5:18am 
That's all biotech stuff, which this mod is currently entirely passive towards, not to say nothing could ever be done.

The Azuri were actually modeled in design and intital background after the Cuckoo wasp, which are solitary in real life.

Though they since turned into their own thing that have no real world versions.
I'm still pecking away at a new background for the Apini and Azuri, I put my initial thoughts down here: https://gtm.steamproxy.vip/workshop/filedetails/discussion/2204437968/600779821140774263/

Feel free to add anything to discussion.
Deep_Dark 19 Sep @ 11:09pm 
I had a similar Bout of child abuse! Cept it was an Azuri i captured...

...while i am here, are Azuri supposed to be based on those aggressive blue wasps?
-=Ðﮐ=- Arctic Howler 11 Sep @ 9:43am 
I hope someday the Apini learn to put their infants in cribs, cause mine just dumped their babies in the rain outside XD
Jack7D1  [author] 30 Aug @ 12:51pm 
Throws an error since they changed the wax defname looks like.
I don't want to maintain the patch for it since it's a VE mod now. Even with the patch completely disabled there is no trouble with the two mods, it just lets you use the rimbees wax as apini wax.
Deep_Dark 28 Aug @ 10:31pm 
Thank you kindly!
Jack7D1  [author] 28 Aug @ 3:40pm 
That's right! Looks like it was renamed, should still work just fine. I'll give it a look this weekend.
Deep_Dark 28 Aug @ 7:08am 
Sort of new to the Rimworld modding culture, This says it's comparable with "Rimbees", but that mod, from what I've looked into, has been Renamed "Alpha Bees" and has been taken over by another Modder.

Is this mod still compatible with Alpha Bee's or has the mods split apart since it was called Rimbees... and if not, do you know a good Patch to make them work together?
Jack7D1  [author] 19 Aug @ 2:32am 
Slavery system working as intended :p