RimWorld
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Vanilla Events Expanded
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Mod, 1.4, 1.5, 1.6
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2.391 MB
2019년 12월 16일 오전 10시 08분
2025년 7월 30일 오전 12시 24분
업데이트 노트 47개 (보기)

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Vanilla Events Expanded

Oskar Potocki님의 2 모음집
Vanilla Expanded
아이템 110개
Vanilla Expanded - Empire playthrough
아이템 148개
설명
[www.patreon.com]





See changenotes.




After playing the game for a long amount of time, you’re not really looking forward to events anymore - they become boring. We have decided to come up with a reason to once again get excited when a colourful pop-up shows up in the right corner of your screen.

Vanilla Events Expanded adds several new events to the game, all in line with vanilla events - nothing too drastic. A new tier of events is added - Purple events. Instead of having strict negative or positive effects, purple events force players to adapt as they last significantly longer than events like Toxic Fallout or Volcanic Winter.

Purple events are extremely rare, and can only occur after 3 ingame years pass. They can last between 15 days and 120 days. Their minimum time before repeat is 300 days. Favorability is VeryBad. Chance is 0.04 (⅓ chance of a Volcanic Winter, which has the lowest chance in vanilla game). Category is Big Threat.

This mod also allows you to disable events added by this mod and any other mod, so feel free to use it to get rid of events you dislike!




























Removing the mod whilst any event is active will break the event. Please use the menu in the Mod Options ingame to turn off the events.

Weapons cargo pods sometimes drop Turret-Tops, which will disappear as soon as they are picked up. We are looking into fixing this.

[forms.gle]



Q: Can this mod be added to an existing save?
A: Yes it can!

Q: I don’t like a particular event. How do I disable it?
A: We have added a mod options menu that allows you to disable any and all events if you so desire.

Q: Can I suggest a feature?
A: Absolutely, leave a comment down below!

Q: Will you keep updating the mod with new events?
A: Yes, that is part of our plan. Periodically, we will add new, interesting events - both local events and world map events!

Q: Can you add any world map events?
A: We are looking into potential options, yes.

Q: These events are super OP!
A: Bear in mind we tweaked the occurrence chance of the events according to how big of an impact it can have. We will constantly tweak the values, so be sure to leave us some feedback!

Q: CE compatible?
A: yes.

Q: Can I disable specific event?
A: Yes! In mod options you can alter the chance for events to appear - even lowering them to 0!



Graphics are created by me, Oskar Potocki.

Code work created by Kikohi.

Ideas gained from Helixien.

Rimworld is owned by Tynan Sylvester.

(CC BY-NC-ND 4.0)[creativecommons.org]



[www.paypal.com]

Every dollar donated allows us to spend more time refining the mods and creating new content. If you’re feeling generous, even the smallest donation is always welcome!

[discord.gg]








인기 토론 모두 보기(8)
140
2025년 8월 24일 오전 4시 31분
고정됨: Bug report
Kikohi
1
2025년 8월 3일 오전 10시 14분
Psionic rain aging pawns after disabling it in mod menu
K4L-Zbelko
42
2025년 8월 3일 오후 12시 11분
Put your ideas for events here!
Nimble102
댓글 1,937
Gray Sanddragon 10시간 전 
i LOVE space battles lol perfect balance of risk & reward
Marthipan 18시간 전 
So global warming actually hardcodes into your save file a 50F increase in temperatures making it so that any colonist outside of a freezer will get heatstroke immediately........... There is literally nothing positive this mod adds that offsets how horrible this event is and that there isn't a red flag about how it will destroy a save you've poured hours into is beyond frustrating especially with no way to turn it off without editing your save file with a huge chance of corrupting it. You can't fix it in dev mode and you can't turn it off in the settings for this and you can't even disable it in cherry picker after it's happened. Once it's happened it's pretty much permanent. This isn't fun or challenging it's just an immediate game over pretty much.
Good Old Jim 2025년 8월 24일 오후 2시 11분 
This ever going to get a 2.0 reboot like some of the other Vanilla Expanded series? Feels like it could use it. Some events are outdated and with the massive improvements to the base game etc... its opened the door for tons of new interesting events.
Landromat 2025년 8월 23일 오전 1시 08분 
and i just lost a save because of ice age. Meh
Danyule 2025년 8월 21일 오후 4시 14분 
global warming is just anti-fun. Temperature of 50+ sustain for years?
SanDimas 2025년 8월 18일 오후 12시 17분 
alright playing without this mod i get raids normally now, dos it have a specific load order or something?
SanDimas 2025년 8월 18일 오전 10시 30분 
could this mod affect raid events im having raids every 20 or more days
ArmoredStone 2025년 8월 16일 오후 8시 47분 
Pretty big issue" I just spent two days trying to troubleshoot why I couldn't expand my growing zones. I had absolutely no idea why I couldn't. I finally figured it out, and it was because of the drought. It drops the fertility so much that the game no longer registers it as a viable growing zone so I can't even alter the zones.

The only reason I say it's a big issue is because if someone else is in my position, they'll probably spend hours trying to figure it out too. I was about to start a new save because I thought my save was glitched.
wardy940 2025년 8월 16일 오후 3시 38분 
Mod VanillaExpanded.VEE has multiple RimWorld.IncidentDefs named VEE_IceAge. Skipping.

Any idea why im getting a bunch of errors like this when i load the game up? i get maybe 15-20 and never see these events that are in the error log
ArmoredStone 2025년 8월 16일 오전 12시 08분 
Is anyone else having an issue with Drought not actually doing anything? My crops seem unaffected. Not sure if it's a mod conflict but I don't think I have anything that impacts crop growth, and it's just haygrass so It's a vanilla crop