STAR WARS™ Empire at War: Gold Pack

STAR WARS™ Empire at War: Gold Pack

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EaWX: Thrawn's Revenge 3.4 (Updated April 2nd)
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17.118 GB
1.9.2017 klo 11.24
15.4.2024 klo 15.53
170 muutosilmoitusta ( näytä )
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EaWX: Thrawn's Revenge 3.4 (Updated April 2nd)

1 kokoelmassa, tekijä Corey Loses
Empire at War Expanded Mods
5 luomusta
Kuvaus


The death of the Emperor has left the galaxy in disarray - command one of 9 playable factions as they strive to establish themselves as the next galactic power, with an array of new units, heroes, planets and scenarios with extra story-driven content, and new mechanics inspired by 4X and Grand Strategy titles. New and updated content is added monthly.

In addition to Thrawn's Revenge, we make a Clone Wars mod with similar features, Fall of the Republic.

Playable Factions:
- New Republic
- Empire
- Hutt Cartels
- Empire of the Hand
- Hapes Consortium
- Pentastar Alignment
- Corporate Sector Authority
- Eriadu Authority
- Warlord Zsinj
- Greater Maldrood

In Empire at War: Expanded, the traditional Empire at War tech level is traded for an era-based system that impacts different story events, factions, unit rosters and heroes are available, with the galaxy set up to recreate various conflicts within the Star Wars Legends lore after Endor. There are also new government mechanics where you can help elect the next New Republic Chief of State to gain different advantages (with other government styles coming over each patch), along with a planet loyalty system, giving extra income, unique units, and other bonuses at high levels, but with other negative effects if your member worlds become too unhappy with your leadership.

If you would like to join early testing or keep track of updates, the best place to do it is on our Discord server[discord.gg] or by following Corey Loses for preview playthroughs and other news videos.


Running the Mod

To play: After subscribing, make sure to let the download finish (see your Steam download manager, it'll say at the bottom of your Steam client), then launch Forces of Corruption. Once ingame, go to the Options menu, then Mods, and enable it from there.

If the game doesn't re-launch when you enable the mod ingame, or you want to just directly launch into the mod, go to the properties for Empire at War in Steam and paste the following into launch options:
STEAMMOD=1125571106

EMPIRE AT WAR EXPANDED SERIES
We have three mods, covering three different periods of Star Wars history.

Knights of the Old Republic: Revan's Revenge
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3417277973

Clone Wars: Fall of the Republic
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1976399102

Post-Endor: Thrawn's Revenge
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1125571106

OFFICIAL SUBMODS
Shield Penetration: Allows missiles to bypass shields, for those who absolutely need it.
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2083545253

IF TEXT JUST SAYS TEXT_SOMETHING_SOMETHINC
The mod is designed for English language versions of the game, so if you have a non-English version, your text may be missing. To fix this, to into:
C:\Program Files (x86)\Steam\steamapps\workshop\content\32470\1125571106
And rename the MasterTextFile_English.dat to MasterTextFile_YourLanguage.dat
Suositut keskustelut Näytä kaikki (1624)
10
14.8. klo 17.28
Is Thrawn's Revenge beginner friendly?
Varlun
3
9.8. klo 6.23
How to enable the mercenary/independent forces units as playable?
SNLdreamcast
9
12.7. klo 22.52
Any good FTGU economy tips?
Gorbian
13 868 kommenttia
There was a major rework of weapon EFX a few years ago.
_Ex0dus_ 5 tuntia sitten 
I remember being young trying Thrawns revenge back when it was basically the only mod out along with republic at war. But I swear to god that the effects used to be more dramatic. Brighter lasers ect. Man I miss that, that or deression really does make things look more grey
Do you meet the legitimacy point requirements? In addition to the necessary faction integrations you also need a specific percentage of all Imperial Legitimacy. If you integrated the core Empire that shouldn't be a problem but it's still a possibility.
Thenolifeplayer 10 tuntia sitten 
As eriadu authority I can't get the option to become dark empire even after integrating the remnant. is it because the at the time leader of the empire was thrawn and he died?
It's a pretty common issue actually. For the moment you should just learn to deal with it but in 3.5 that should be fixed so you aren't getting missions that are impossible to accomplish.
Shy Guy 21.8. klo 21.35 
Hey, so I got an expanding fronts mission that was for kessel but because Isard or the moff council aren't in power its a locked world. I'm the new republic and i'm wondering if i'm the only one to see this happen?
Hawkeye™ 21.8. klo 18.47 
Verify your game files, it should work.
SurrealMonk 21.8. klo 18.16 
Does custom GC not work for anyone else? it just takes me to a near blank map with only alsakan as a planet, and I can't select it or do anything else.
MysticalWolf 21.8. klo 5.50 
Hi i been messing around changing the ground turrets health but i dont know what file the pulse shots to turrets are anyone know?
gacarter100 20.8. klo 22.48 
I started a new save but the problem wasn't the files being old because I had used them the day before.