Starbound

Starbound

All Weapons for All Races
29 kommentarer
bidiguilo 22. okt. 2023 kl. 19:14 
h
43770gaming 14. dec. 2019 kl. 13:26 
Nice, but there still aren't laser guns
fan_of_lizzers 30. juni 2019 kl. 21:43 
now this is epic
Pherex 22. nov. 2018 kl. 5:42 
Could you update this to include the violium,ferozium,ageis blueprints? Some modded races don't include them.
༺Keeper༻ 26. aug. 2018 kl. 18:43 
THANK YOU SO MUCH! SO GLAD IT eXISTS
PickledGordo 2. jan. 2018 kl. 19:49 
ok, thanks
CurlyKereru  [ophavsmand] 2. jan. 2018 kl. 19:48 
I think I've used this along with FU before, so it's probably compatible.
PickledGordo 2. jan. 2018 kl. 19:43 
Fu compatible?
CurlyKereru  [ophavsmand] 14. aug. 2017 kl. 20:55 
I didn't even know there was racial furniture?

A mod for armor already exists on the workshop: time.http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=739997317

Honestly I'm not really interested at making more mods at this
FleshAutomaton 14. aug. 2017 kl. 10:38 
All Armor for All Races would be great!
warmainiac 11. aug. 2017 kl. 12:08 
could you make a virsion but all furniture?
Frith Ra 30. juni 2017 kl. 0:50 
I just added it cause I also find it strange how no other race can smith guns. Confirmed to work just fine on 1.3 ^_^
CurlyKereru  [ophavsmand] 10. juni 2017 kl. 15:22 
I'm not certain. I don't have access to the game right now, so I'd appreciate if somebody would test it.
Someone 10. juni 2017 kl. 6:08 
works with 1.3 ?
CurlyKereru  [ophavsmand] 14. feb. 2017 kl. 10:41 
It should not require a character restart. You should be able to install and use it for old characters.
NerdCuddles 14. feb. 2017 kl. 0:54 
douse it regire a restart?

just want to know
Star-X 3. jan. 2017 kl. 11:26 
Should've been part of the vanilla game tbqh. Combining this with Frackin Races still gives Novakids unique bonuses while also making everyone be able to use guns.
acdeimund 2. jan. 2017 kl. 13:34 
I think that the answer to the question for the mod is "This is the future's future. Why else would swords be so dang powerful?:steamfacepalm:"
Wayve 26. dec. 2016 kl. 18:11 
fantastic to hear some custom races really need this mod imo (I'm looking at the gardevoir race as it has no weapons so loot weapons were the only thing you can use without mods specifically)
CurlyKereru  [ophavsmand] 26. dec. 2016 kl. 14:35 
@Wayve
This mod doesn't edit individual races and instead edits the default recipe files. This means that it probably adds the recipes to every single character, including custom races whether they have their own custom weapons or not.
Wayve 25. dec. 2016 kl. 15:49 
my question is: how does this mod effect custom races with or without custom weapons tied to it?
CurlyKereru  [ophavsmand] 19. dec. 2016 kl. 16:58 
@Mitch
I believe somebody else has already made a mod on the workshop that does that. I don't think I even would have the skill to make another one.
http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=749342005
Wallbert 19. dec. 2016 kl. 16:07 
can you bring back the weapons that were befor the big update, i realy liked the old hylotil weapons
TestSubject_2519 16. dec. 2016 kl. 14:46 
this makes more sense since these species have obviously been transfering objects, ideas, blueprints etc. with each other for a while
All-Seeing 16. dec. 2016 kl. 10:14 
THANKS YOU, you're not a experienced modder, but this mod must create !
Kirubelle 16. dec. 2016 kl. 0:03 
YES finally i dont have to worry about cheating melee weapons in
McKeviin 14. dec. 2016 kl. 20:10 
Why would anyone wonder? it says it in the description.
Kenos 14. dec. 2016 kl. 19:03 
Before anyone panics wondering what this mod is i will test it