Total War: WARHAMMER

Total War: WARHAMMER

Sniper Units for Empire and Dwarfs
23 Comments
kristjanpetur 20 Feb, 2018 @ 12:08pm 
any progress on marking it available for WH2?
RC-1138 16 Dec, 2017 @ 6:24am 
Any progessing on updating for Mortal Empires?
ironarse 1 Nov, 2017 @ 2:49am 
Great news indeed! Makes the game 35% more fun!
Tetoa  [author] 31 Oct, 2017 @ 10:33pm 
This mod will come for Mortal Empire soon! It will still take some days, maybe weeks, cause I am primarily working on my Modern Warfare overhaul for WH2.
RC-1138 30 Oct, 2017 @ 9:40am 
Please update for Mortal Empires/Warrh Hammer 2
ironarse 26 Oct, 2017 @ 11:01pm 
My favourite units mod - thank you!!
Is there any chance you will port this mod to WHII mortal empires?! Would be just greeeeeeeet!!!
A suggestion regarding cosmetics: maybe the snipers should have goggles or helmets with visors/glasses or the like, instead of their feathers?!
Roo 10 Oct, 2017 @ 9:42am 
this mod is siiiiiiiick i love it great job
Marcus_Brent_PL 2 Sep, 2017 @ 4:05am 
no upraged
Skorchedblade 21 Aug, 2017 @ 5:27am 
Norsca Update?
TheHonoredPerson-333 25 Jun, 2017 @ 4:45am 
Why Bretonia using this snipers too?
Jman 19 May, 2017 @ 7:11am 
This is a fantastic mod !!!! I love using these guys to pick off large monsters and the hero units. Love it!!!
UnLapinDeGaren 6 Mar, 2017 @ 3:00pm 
Hi bro, nice mod, but bretonnia can make a marksmen.

Sorry for my bad english
Verrik 4 Mar, 2017 @ 12:59pm 
Wicked mod! Any chance to make these recruitable by Empire sub-factions like Marienburg, etc?
Tetoa  [author] 2 Mar, 2017 @ 12:33am 
Updated for Bretonnia FLC
Cheth 29 Dec, 2016 @ 5:28am 
If you take away the shields and the armor for the dwarf snipers, you can name them Malakai Makaisson's snipers, since he is a dwarven slayer engineer, who uses bombs, cannons, airships, guns etc. And they even had equiptment that was exclusive to them, since he created them himself, like a gun which can shoot six times without reloading
[HS]Yellow 29 Dec, 2016 @ 1:49am 
Is it Possible to make a Witch Hunter Mod that turns the agents Weapon from a pistol to a rifle?
Metal Izanagi 12 Dec, 2016 @ 4:48pm 
To add to what someone else mentioned before, it might be better to not give the Hawkeye Thunderers Slayer hair, if only to please the more lore-minded folks using the mod. It's a small change, but it would make a huge difference. afaik, lore-wise the Slayers are essentially a dwarf cult with a deathwish, going into battle unarmored and trying to find an opponent deadly enough to be worthy dying to in a fight. Ranged Slayers kinda go against that, since it's not a very glorious death to get shot or cut down while reloading.
Cheth 9 Dec, 2016 @ 6:30am 
think so, doesn't look that different
Tetoa  [author] 9 Dec, 2016 @ 3:29am 
Updated for Wood Elves Patch
@Chakax: Do you think the model with its amour and helmet etc. would fit this hochland riflemen?
Cheth 7 Dec, 2016 @ 10:11am 
@Tetoa you could rename the snipers for the empire to Hochland longrifles, who sorta are snipers, and are lorefull: http://whfb.lexicanum.com/wiki/Hochland_long_rifle
Bonzai101 7 Dec, 2016 @ 9:29am 
My suggestion would be recolour the slayers hair so it isn't that iconic orange
Tetoa  [author] 7 Dec, 2016 @ 4:54am 
The units are designed for my modern overhaul mod and it isn't intended to be lore-accurate, though i aim for lore-friendliness, that is one of the design freedoms i take. The Slayer snipers mak the new dwarf units and models more Unique i think.
God 6 Dec, 2016 @ 7:04pm 
what slayers who use range? i think it should be regular dwarves and you could put some nice hats on them