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Yet, he points and then stiffly sits there for a while. A little dull. I think he needs to do a few subactions to make the taunt more lively, but mainly to capture his attitude. Maybe some finger taps with a quick glance to either side (not extreme like the exorcist, just a weak chest turn).
what specific parts of it are 'choppy'? If you mean it feels too fast-paced, there's minimal I can do about that; otherwise there is no feeling of impact in the movements
I love the idea, and it looks pretty great so far. I'm assuming it will be a toggle and hold taunt (like the box trot). I'm not sure if it's just because it's an early build, but the animation is really fast, and it's hard to tell what's happening clearly. But it'll be great once it's smoothed out and slowed down.
It will be fun to see where people can perch themselves with this.
Like Fanda said make it a Loop and u get my Like! ^^
/validation