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Bir çeviri sorunu bildirin
But the magic of modding allows you to easily change it to your taste! :-)
Why would you change the layer type?
<MaxHitPoints>260</MaxHitPoints>
<WorkToMake>20000</WorkToMake>
<Mass>2.0</Mass>
<ArmorRating_Blunt>0.2</ArmorRating_Blunt>
<ArmorRating_Sharp>0.30</ArmorRating_Sharp>
<ArmorRating_Heat>0.10</ArmorRating_Heat>
<Insulation_Cold>10</Insulation_Cold>
<Insulation_Heat>10</Insulation_Heat>
<EquipDelay>3</EquipDelay>
</statBases>
<equippedStatOffsets>
<MiningSpeed>0.15</MiningSpeed>
<WorkSpeedGlobal>0.05</WorkSpeedGlobal>
</equippedStatOffsets>
<generateCommonality>0.2</generateCommonality>
<apparel>
<bodyPartGroups>
<li>Torso</li>
<li>Shoulders</li>
<li>Arms</li>
<li>Legs</li>
</bodyPartGroups>
<wornGraphicPath>Things/Apparel/MiningVest/MiningVest</wornGraphicPath>
<layers>
<li>Middle</li>
</layers>
_____________
trust me, it needs these changes to work properly along with other mods/items ;)