Starbound

Starbound

Craftable Pet Collars
36 則留言
Hebrux 9 月 8 日 下午 12:13 
FU compatible?
PhantomWeb 2020 年 10 月 31 日 下午 12:55 
Is it Multiplayer Friendly? Like others don't need to have it while you have it?
Gaige 2020 年 4 月 13 日 上午 2:35 
its works for me
Aelfrey 2019 年 12 月 29 日 上午 3:49 
Is this mod still working?
[BS] BadHacks 2018 年 7 月 5 日 下午 3:46 
can you do this with epp aguments ?
Mr_Awesome88 2017 年 8 月 31 日 下午 6:48 
Does this work with the Current version of the game?
logicglasses 2017 年 8 月 9 日 上午 3:21 
Hey uh, its possible I have the wrong person, but did you ever write a MSPFAdventure titled "Moonlite Madness"? Because, I found it on the mirror site, and would like to read it, but all the pictures were broken, so I was wondering if you still had them?
Notoriousnater 2017 年 7 月 25 日 上午 4:40 
does this work with 1.3
ZePenuin 2017 年 6 月 21 日 下午 6:10 
can you please make a variant were you have to find the collars to learn the recipe??
Link117 2017 年 6 月 19 日 上午 11:42 
is this clint side???????
Medisinful 2016 年 12 月 11 日 下午 7:31 
Now, the question remains, can WE wear them? :P
takuto maruki 2016 年 10 月 20 日 下午 5:51 
cool mod
MichaelBee86 2016 年 10 月 12 日 下午 6:32 
@Torcharama My girlfriend was having the same issue, we found it to be the Steam API not registering the mods. All you need to do is restart Steam or your computer. If that doesn't fix it, then I'm not sure what it is. ~cheers
Torcharama 2016 年 10 月 7 日 下午 6:20 
when i download mods to starbound, they dont work. plz help

:steamsad:
Xie 2016 年 9 月 2 日 上午 7:40 
i got it, thanks. I recently learned how to add Steam workshop mods to my server. Still a novice and haven't fully mastered it. lol
Thundercraft 2016 年 8 月 30 日 下午 1:43 
@Satokomi
If you're looking for the actual file, it's contents.pak inside folder "734569205", which is inside {your steam folder}/steamapps/workshop/content/211820/
I'm assuming you want to rename that contents.pak and put it in your /mods/ folder so it can work on a server? Or maybe you just want to unpack it?
Xie 2016 年 8 月 28 日 上午 7:54 
If I can't get the actual file ... For these pet mods, i'm not gonna bother adding them to my game because i can't make them SERVER BASED.
Ruko 2016 年 8 月 20 日 下午 4:10 
If you're having trouble finding diamonds, or just think that diamonds are too steep of a cost for the value of captured pets, you can also check out this mod instead.
raspberisashimi 2016 年 8 月 19 日 上午 9:06 
Side note: I'm seeing a LOT of people saying that they're having trouble finding/crafting diamonds. YES we all realize that they're rare and valuable. xD but why don't you try to add the uncrafting station? Me personally, I don't use teleporters much and I just scrap all the extra teleporter cores. 5 free diamonds. Easy. Just a thought. o3o
marciocjr13  [作者] 2016 年 8 月 19 日 上午 5:35 
@Generator
I'll look into which crafting table is the best and which materials for them to be made, and maybe I'll make an augument mod.
@webber
Since the collars are normally randomly generated and there is no other way to get it, diamonds seem to be a fair price to be able to make them anywhere at anytime. Besides, high tier planets spawn them more often. Since auguments can be bought from the apex lady once you unlock her, I might not put diamonds for auguments.
Thundercraft 2016 年 8 月 18 日 上午 9:33 
@webber
Can you read my comment below yours?
Webber 2016 年 8 月 18 日 上午 8:22 
can you make it so we dont half to use diamond's
Pathetic Worm 2016 年 8 月 18 日 上午 4:55 
can you make a craftable augments mod?
Thundercraft 2016 年 8 月 16 日 上午 4:28 
@Elevas Sunchild
Then, may I suggest the Slimey Egg mod? (It's a pet that slowly lays diamonds.)
http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=743508148

Or maybe Spooky Tweaks? (Makes the game easier. Teleporter cores are bought with money instead of diamonds.)

Or, as I suggested, you can install Lettered Ores and either Illuminated Ores or Subtle Ore Glow. Or, you know, you could just chat /admin and then:

/spawnitem bouncycollar
/spawnitem damagecollar1
/spawnitem damagecollar2
/spawnitem damagecollar3
/spawnitem electricbombcollar
/spawnitem firebombcollar
/spawnitem healingcollar1
/spawnitem healingcollar2
/spawnitem healingcollar3
/spawnitem healthcollar1
/spawnitem healthcollar2
/spawnitem healthcollar3
/spawnitem icebombcollar
/spawnitem lightcollar
/spawnitem obliviouscollar
/spawnitem poisonbombcollar
Elevas Sunchild 2016 年 8 月 14 日 上午 2:13 
Or more, then? I'm just trying to figure out something that alleviates one of the less fun sides of the game (hunting diamonds) in favour of letting me focus on the more fun side (building up settlements and running quests)
Thundercraft 2016 年 8 月 9 日 下午 5:29 
20 coal and 20 oil? Are you kidding? Both of those resources are far too common to be balanced. The coal, especially, since it's found on your starter world.

Diamonds are meant to be rare. This limits how often we can hire penguins and other things. We usually have to go deep into a planet. And, often, the area has pools of magma, stalactites and other hazards. Even there, they are uncommon.

If you are having trouble mining Diamonds, may I suggest that you try Lettered Ores and either Illuminated Ores or similar (such as Subtle Ore Glow)? That's what I use and it really, really helps finding diamonds. All I have to do is look for glowing "D"s. :steamhappy:
Elevas Sunchild 2016 年 8 月 9 日 上午 2:08 
Dang it, diamonds are my most exhaustable resource. A dang shame there's no mods that allow me to craft them. 20 coal and 20 oil or something would be reasonable, right?
Bread Man 2016 年 8 月 6 日 下午 3:34 
ohkay
marciocjr13  [作者] 2016 年 8 月 6 日 下午 3:30 
@CrazyCatz
Collars grant passive bonuses to your pets, like increased health/damage, make them generate light, make them ignore enemies, heal slowly, etc.
You can only find them in random chests for now, so I made this mod to add recipes to craft them in the Pet Station, also to make it more useful.
Bread Man 2016 年 8 月 6 日 下午 3:20 
what do pet collars do?
marciocjr13  [作者] 2016 年 8 月 2 日 上午 11:10 
@Tovias
The only way to add new collars is to make new items for them, I just added recipes for the collars that exist in the base game, didn't modify any items.
Tovias 2016 年 8 月 1 日 下午 8:51 
lad any chance you can mix up effects from collars? like oblivious and light?
marciocjr13  [作者] 2016 年 7 月 30 日 下午 4:11 
All collars require a gold bar, a diamond and 3 leather, and then depending of their type it needs different items, like bombs and elemental items for the explosive collars, nanowrap for healing, and such.
BLUESTORM2112 2016 年 7 月 30 日 下午 4:02 
Thanks this will be great. What are the materials required to craft?
Tovias 2016 年 7 月 30 日 下午 3:42 
noice