Garry's Mod
[E2] SentCore
17 comentarios
cj2hgerber 31 MAY a las 6:46 p. m. 
does the Cleanup command work for just anyone, and what exactly does it do? just delete your Sents?
Astralcircle 17 JUL 2024 a las 4:05 p. m. 
Soon it will be useless because Sent Core has been added to Wiremod
d4v3 | the Supreme Being 19 JUN 2023 a las 2:14 a. m. 
yup
Cracka 17 SEP 2022 a las 7:13 p. m. 
Cant spawn npc's other than zombies
SuperMonocle 24 MAR 2022 a las 10:21 p. m. 
This is a great mod! However, is there any way you could add cleaning up the spawned SENTS? Or is there already a way to do that?
SniperGnome 5 OCT 2021 a las 4:44 p. m. 
can you add gmod_wire_hydraulic to the spawn list with away to hookup the point1 and point2
ならうさよ 13 JUN 2021 a las 7:44 p. m. 
it is possible to change the wire inputs, use the e2's function :createWire
Kerk 7 ABR 2021 a las 1:39 p. m. 
Is there a github version of this addon?
Phasez 29 DIC 2020 a las 6:59 a. m. 
ok cool c bien bonjour
Apu Nahasapeemapetilon 👀 9 JUL 2019 a las 4:52 a. m. 
Is it possible to change the wire inputs? for example if I spawn a missile that has the "Arm", "Launch" and "Detonate" wire inputs, being able of calling them from the E2
Ben66  [autor] 9 JUN 2019 a las 4:53 a. m. 
There is a new method to get an array of all SENTS we can spawn on the server.
getSpawnableSents()

HF
Tig Ol' Bitties 18 MAY 2019 a las 11:33 p. m. 
Is there any way you could get this to work for entities that are actual functional missiles or such?
apc_missile or rpg_missile.
mechyrexic 27 MAR 2019 a las 5:09 p. m. 
doesnt seem to work with certain ents such as crossbow_bolt and rpg_missile which i would hope it would work for
Sanders 23 SEP 2017 a las 8:19 a. m. 
could you maybe make up an example? so i can learn how i would use this ?
Ben66  [autor] 28 JUL 2016 a las 12:01 a. m. 
Thx Teh Engineer
Rubicon 27 JUL 2016 a las 3:11 p. m. 
YESYESYESYEYSESYEYSYEYSYEYSYEY
I'm so glad I looked through your submissions, this is absolutely awesome!!!
KrypteK 25 JUL 2016 a las 1:02 p. m. 
I am not even sure if this is possible at all, but it would be awesome if there would be some wiremod chip that basically acts like a weapon, where it goes in your weapon inventory and you can use it there, and program stuff inside of it using something like e2.