Garry's Mod

Garry's Mod

[E2] SentCore
17 kommenttia
cj2hgerber 31.5. klo 18.46 
does the Cleanup command work for just anyone, and what exactly does it do? just delete your Sents?
Astralcircle 17.7.2024 klo 16.05 
Soon it will be useless because Sent Core has been added to Wiremod
d4v3 | the Supreme Being 19.6.2023 klo 2.14 
yup
Cracka 17.9.2022 klo 19.13 
Cant spawn npc's other than zombies
SuperMonocle 24.3.2022 klo 22.21 
This is a great mod! However, is there any way you could add cleaning up the spawned SENTS? Or is there already a way to do that?
SniperGnome 5.10.2021 klo 16.44 
can you add gmod_wire_hydraulic to the spawn list with away to hookup the point1 and point2
ならうさよ 13.6.2021 klo 19.44 
it is possible to change the wire inputs, use the e2's function :createWire
Kerk 7.4.2021 klo 13.39 
Is there a github version of this addon?
Phasez 29.12.2020 klo 6.59 
ok cool c bien bonjour
Apu Nahasapeemapetilon 👀 9.7.2019 klo 4.52 
Is it possible to change the wire inputs? for example if I spawn a missile that has the "Arm", "Launch" and "Detonate" wire inputs, being able of calling them from the E2
Ben66  [tekijä] 9.6.2019 klo 4.53 
There is a new method to get an array of all SENTS we can spawn on the server.
getSpawnableSents()

HF
Tig Ol' Bitties 18.5.2019 klo 23.33 
Is there any way you could get this to work for entities that are actual functional missiles or such?
apc_missile or rpg_missile.
mechyrexic 27.3.2019 klo 17.09 
doesnt seem to work with certain ents such as crossbow_bolt and rpg_missile which i would hope it would work for
Sanders 23.9.2017 klo 8.19 
could you maybe make up an example? so i can learn how i would use this ?
Ben66  [tekijä] 28.7.2016 klo 0.01 
Thx Teh Engineer
Rubicon 27.7.2016 klo 15.11 
YESYESYESYEYSESYEYSYEYSYEYSYEY
I'm so glad I looked through your submissions, this is absolutely awesome!!!
KrypteK 25.7.2016 klo 13.02 
I am not even sure if this is possible at all, but it would be awesome if there would be some wiremod chip that basically acts like a weapon, where it goes in your weapon inventory and you can use it there, and program stuff inside of it using something like e2.