Portal 2

Portal 2

Original Portal: Test Chamber 02
17 Comments
Tador 25 May, 2020 @ 11:43am 
Good cart
Petutski 25 Jan, 2015 @ 6:58am 
Short, sweet, interesting and fun!
dj3 24 Mar, 2014 @ 5:10am 
Looks Nice, but also too easy and short.
Extragamer 31 May, 2013 @ 2:00am 
ахах,меньше чем в оригинале.Но прикольно.
Nice!
Fat Ninja Walrus  [author] 12 Aug, 2012 @ 11:24pm 
admittedly, it wasn't, but before BEEMOD, i couldn't put in autoportals either, so i had to think of something clever or the chamber wasn't even worth makingl it would just have been an empty, z shaped room. no fun in that. and we all like fun, or else we wouldn't play portal :P
Ciirulean 12 Aug, 2012 @ 8:52pm 
Well, before BEEMod, the pistons shoved you into a death ray. I wouldn't necessarily say that's accurate.
Fat Ninja Walrus  [author] 12 Aug, 2012 @ 8:43pm 
well until BEEMOD, the chamber couldn't have been made better. if you like this one, play through the others; i've redone almost all of them, and they should be a little more to your liking.
Ciirulean 12 Aug, 2012 @ 6:52pm 
Oh yes! Finally this has been improved to almost identicality... After countless Hammer Made recreations of Portal have been made... Still good job though :).
Fat Ninja Walrus  [author] 12 Aug, 2012 @ 2:23pm 
hm that hadn't occured to me. i'll try to impliment it in the next update
N-Sunderland 12 Aug, 2012 @ 7:47am 
You should probably make the button in the centre turn off the excursion funnels in the timer.
Ciirulean 1 Jun, 2012 @ 7:26pm 
Make the folding platforms black. Keep the middle platform that lead to the exit door and dispose of the ones to it's left and right. Destroy the cube where the radio is and replace the cube button with a pedestal button.
Ciirulean 28 May, 2012 @ 5:17pm 
It makes more sense.
Fat Ninja Walrus  [author] 28 May, 2012 @ 5:15pm 
what makes the button need to be a pedestal button so badly
Ciirulean 28 May, 2012 @ 4:44pm 
The button should have been a pedestal button and the cube should have been erased.
stickynotelover 24 May, 2012 @ 11:08pm 
It was cute that you placed the cube where the radio was hiding in the original!
Le Juston 23 May, 2012 @ 4:09pm 
I played test chamber 1, and I was thinking I don't remember playing this level. I decided to not mention it, and then I came here, which I didn't remember either... that is, until I saw the button where the portal gun was. Then I remembered how chamber 1 originally worked, and you exectued it flawlessly. Nice job!
DannyVFilms 19 May, 2012 @ 4:55pm 
Nice job. Even if the door won't open, I think you can get to it before it opens. Look at the available portal surfaces right next to your panels.