Portal 2

Portal 2

Original Portal: Test Chamber 02
17 kommentarer
Tador 25. maj 2020 kl. 11:43 
Good cart
Petutski 25. jan. 2015 kl. 6:58 
Short, sweet, interesting and fun!
dj3 24. mar. 2014 kl. 5:10 
Looks Nice, but also too easy and short.
Extragamer 31. maj 2013 kl. 2:00 
ахах,меньше чем в оригинале.Но прикольно.
Nice!
Fat Ninja Walrus  [ophavsmand] 12. aug. 2012 kl. 23:24 
admittedly, it wasn't, but before BEEMOD, i couldn't put in autoportals either, so i had to think of something clever or the chamber wasn't even worth makingl it would just have been an empty, z shaped room. no fun in that. and we all like fun, or else we wouldn't play portal :P
Ciirulean 12. aug. 2012 kl. 20:52 
Well, before BEEMod, the pistons shoved you into a death ray. I wouldn't necessarily say that's accurate.
Fat Ninja Walrus  [ophavsmand] 12. aug. 2012 kl. 20:43 
well until BEEMOD, the chamber couldn't have been made better. if you like this one, play through the others; i've redone almost all of them, and they should be a little more to your liking.
Ciirulean 12. aug. 2012 kl. 18:52 
Oh yes! Finally this has been improved to almost identicality... After countless Hammer Made recreations of Portal have been made... Still good job though :).
Fat Ninja Walrus  [ophavsmand] 12. aug. 2012 kl. 14:23 
hm that hadn't occured to me. i'll try to impliment it in the next update
N-Sunderland 12. aug. 2012 kl. 7:47 
You should probably make the button in the centre turn off the excursion funnels in the timer.
Ciirulean 1. juni 2012 kl. 19:26 
Make the folding platforms black. Keep the middle platform that lead to the exit door and dispose of the ones to it's left and right. Destroy the cube where the radio is and replace the cube button with a pedestal button.
Ciirulean 28. maj 2012 kl. 17:17 
It makes more sense.
Fat Ninja Walrus  [ophavsmand] 28. maj 2012 kl. 17:15 
what makes the button need to be a pedestal button so badly
Ciirulean 28. maj 2012 kl. 16:44 
The button should have been a pedestal button and the cube should have been erased.
stickynotelover 24. maj 2012 kl. 23:08 
It was cute that you placed the cube where the radio was hiding in the original!
Le Juston 23. maj 2012 kl. 16:09 
I played test chamber 1, and I was thinking I don't remember playing this level. I decided to not mention it, and then I came here, which I didn't remember either... that is, until I saw the button where the portal gun was. Then I remembered how chamber 1 originally worked, and you exectued it flawlessly. Nice job!
DannyVFilms 19. maj 2012 kl. 16:55 
Nice job. Even if the door won't open, I think you can get to it before it opens. Look at the available portal surfaces right next to your panels.