Cities: Skylines

Cities: Skylines

[Obsolete] Remove Dirt (Trees and Props)
79 件のコメント
yao_zhou 2022年12月9日 18時10分 
Outdated.
Use Hide it! instead.
edjon 2022年10月26日 9時13分 
Hello.
I intend to clean up my Mods. Can anyone tell which are the essential Mods!
thanks
juanangel 2021年3月30日 14時56分 
Muchas gracias por tu mod de todos modos :)
12maskr 2020年12月10日 6時36分 
it dont work
jimtduffy 2020年9月5日 10時55分 
Just use the fourth option in surface painter to paint out the dirt under trees, guys. This mood seems not to be working but I get around the problem with painting out the dirt with surface painter. I cannot find any option on Hide It for removing it.
M1P4 2020年6月17日 3時21分 
It still works for me. No error messages either and I use an absurd amount of mods and assets.
Hippo 2020年5月5日 6時56分 
@VTG1800 Hide it option funining ----> ⊙tree ⊙prop = remove dirt :)
think you TPB idead
Peter Lion 2020年4月8日 9時26分 
Same problem here, Hide it! does not remove those ugly ass dirt patches under everything. should I uise this mod???? I hate those patches lulz
VTG-1800 2019年12月29日 20時33分 
@TPB Hide it mod no option for remove dirt
Katalepsis  [作成者] 2019年3月28日 11時45分 
Hide It! mod.
mikA 2019年3月28日 11時34分 
is there a replacement mod
arkwaldr 2019年2月18日 11時56分 
Thanks. I've just gone back to using nothing for now.
Katalepsis  [作成者] 2019年2月17日 10時39分 
This mod is pretty much obsolete and superceded guys. Just use Hide It! instead please. I won't be updating this any longer.
Keallu 2019年2月17日 10時24分 
arkwaldr: Use Hide It! instead. The "array index out of range" error is eliminated in that mod.
arkwaldr 2019年1月16日 11時53分 
After hours and hours of trial and error I finally discovered that "Remove Dirt" is the source of my "array index out of range" error. Disappointing to have to give it up but am loading fine now for second day.
Leonord 2018年12月29日 8時36分 
That mod can get rid fo several mods in my list. thanks
Katalepsis  [作成者] 2018年12月29日 7時12分 
Yeah guys you might as well just use Keallu's mod which does the same thing as this but better since I dont have time to fix it right now.
Keallu 2018年12月17日 9時49分 
KleinTimo: I have looked into network and building dirt. It's not as easy as with trees and props but I might give it a go again with Hide It!
Keallu 2018年12月17日 9時47分 
Leonord: Try the mod Hide It! I have fixed the issue with array index is out of range.

Mod link: Hide It!
Leonord 2018年10月24日 7時37分 
This mod is semi broken now. It interacts badly with surface painter and terraforming tools.

Output log: https://pastebin.com/pzKxw5ST
LIDL 2018年8月31日 11時26分 
The most important mod there is many thanks
TTold_ 2018年8月30日 14時07分 
"Planned feature: Network/Building Dirt removal"
Since there still is no other mod for that (at least I couldn't find one), are you going to add this?
I actually find the dirt around the roads and houses to be pretty ugly. It ruines the clean picture of a green city. :c
Finwickle 2018年8月8日 12時37分 
@GordonDry: read the comments. You asked the exact same question in January 2016 and got an answer back then: "Yes that happens sometimes, should be harmless"
I got the same exception in the log and went looking for an answer.
GordonDry 2018年7月26日 10時53分 
It seems to work, but:

[RemoveDirt:ModLoader.SetupAllTreeAssets] Exception:
Exception: Object reference not set to an instance of an object
StackTrace: System.NullReferenceException: Object reference not set to an instance of an object
at NoDirt.ModLoader.SetupAllTreeAssets () [0x00000] in <filename unknown>:0

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[RemoveDirt:ModLoader.ProcessTreesForUpdate] 31548 trees were updated.
GordonDry 2018年7月26日 10時53分 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[RemoveDirt:ModLoader.SetupAllPropAssets] Exception:
Exception: Object reference not set to an instance of an object
StackTrace: System.NullReferenceException: Object reference not set to an instance of an object
at NoDirt.ModLoader.SetupAllPropAssets () [0x00000] in <filename unknown>:0

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[RemoveDirt:ModLoader.ProcessPropsForUpdate] 2 props were updated.
rajwarrior 2018年5月27日 8時39分 
Can confirm. This is still working for Parklife (1.10)
Th3_Jok3r_BR 2018年5月25日 8時08分 
is it working with Parklife??
Tavuk Bey 2018年1月6日 12時42分 
is it working with the green cities?
unity 2017年7月11日 10時06分 
Works great. Really hated the dirt. Wish roadside dirt could get removed too.
AquilaSol 2017年5月18日 12時03分 
Works fine with 1.7.0 and Mass Transit. :)
Berrante 2017年3月19日 22時57分 
Dont worry, we wait. Patiently. <3
Katalepsis  [作成者] 2017年3月19日 16時23分 
um, lol. Yeah those arent happening any time soon. I grossly overestimated my abilities at the time. Must update mod descriptions ;)
Berrante 2017年3月19日 14時27分 
Excited tosee upcoming features!!!! gogogogogogo!!!! Thank you boys!!!
lej_a7 2017年1月27日 20時42分 
I can hardly wait for the upcoming features. The dirt about the roads and stuff look grossly unrealistic. Kudos on a great mod
NmxVITALxE 2017年1月19日 18時15分 
super excited for this - Planned Features Network/Building Dirt removal. i cant stand the look with dirt around everything and its unrealistic. i dont know about evryone else but most buildings i see dont have a dirt outline around the foundation
Katalepsis  [作成者] 2016年12月1日 17時58分 
It only lags the first time you load a save that has dirt, once you save again, the dirt-less state is saved and should not lag again on subsequent loads.
BoxHead 2016年12月1日 17時32分 
I can confirm this is working with 1.6.0 update. Untested with Natural Disasters at this time. Will post again once I have tested with ND.

*Please note, I did notice lag during loading/start up after I added this mod for testing.
mattloveOHIOST5 2016年12月1日 13時19分 
Does this work still?
Senatic 2016年10月8日 13時31分 
Works great for me. Can't wait for the update, hope it's coming along soon!
rsoyxihnark 2016年7月15日 9時02分 
it doesnt work.
Baleur 2016年5月31日 5時30分 
@jbug905 there is already a mod on the workshop that does this. Called something like "no rotten coast trees" or whatever. It basically disables the terrain effects of water etc.
ChrispyNut 2016年5月30日 16時36分 
Hey, thanks for your efforts on the mod.
A request, if poss/you decide to update the mod, could you add an option to disable the construction dust that's kicked up when placing items, it makes it hard to see small bushes when making into a hedge, so they end up wonky :(

Thanks anyway. :)
danizmax 2016年4月13日 7時52分 
Mayor anoyance for me is dirt around buildings... looking forward to and update to this mod... good job.
agusingnavy 2016年4月7日 1時46分 
@TPB (or @hyperdrive_engage), you now I hate the built in map theme editor shit. I'd like to know if this mod, remove grass & sprites and terrain texture replacer have no issue yet. I think a few youtubers are using these mods (Strictoaster, Keralis) and are so simple to use. I'll try anyway. Cheers my friend. Be well.
Katalepsis  [作成者] 2016年3月23日 14時38分 
jbug905: I don't know how to do that but it's probably possible. As a workaround you can change the sand texture to whatever you want though, but then you'd have no sand on your map. Still, if you plan on just having swamps on your map and no sandy beaches this could be a possibility.
jbug905 2016年3月21日 19時56分 
is there a way to remove dirt around water? like when the water floods an area the grass becomes dirt/sand?

Im trying to make a swamp but its not working because the water is making the marsh areas sand/dirt insead
LordofMemes 2016年3月19日 0時39分 
YES. PLEASE MAKE THIS REMOVE DIRT AROUND ROADS AND BUILDINGS.
Baleur 2016年2月23日 11時24分 
[RemoveDirt:ModLoader.SetupAllTreeAssets] Exception:
Exception: Object reference not set to an instance of an object
StackTrace: System.NullReferenceException: Object reference not set to an instance of an object
at NoDirt.ModLoader.SetupAllTreeAssets () [0x00000] in <filename unknown>:0
[RemoveDirt:ModLoader.ProcessTreesForUpdate] 216329 trees were updated.

[RemoveDirt:ModLoader.SetupAllPropAssets] Exception:
Exception: Object reference not set to an instance of an object
StackTrace: System.NullReferenceException: Object reference not set to an instance of an object
at NoDirt.ModLoader.SetupAllPropAssets () [0x00000] in <filename unknown>:0
[RemoveDirt:ModLoader.ProcessPropsForUpdate] 1186 props were updated.
Halpaviitta 2016年2月21日 9時15分 
works with 1.3/snowfall?
Katalepsis  [作成者] 2016年1月11日 2時43分 
Yes that happens sometimes, should be harmless