Source Filmmaker

Source Filmmaker

Left 4 Dead Cleaned up Offices
55 Komentar
loderruah1 25 Jan @ 9:09pm 
To fix the wireframe problem go to this site - "https://atomicnetworks.co/tools/css-textures-gmod" and download the l4d2 game content file, extract it, and put all the content from the "materials" folder in the game content file into the materials folder in the workshop folder, copy this path to get there "C:\Program Files (x86)\Steam\steamapps\common\SourceFilmmaker\game\workshop"
ganbinac 15 Sep 2024 @ 1:18pm 
how to launch map
:GDHarder::GDInsane:
76561199581652827 16 Agu 2024 @ 6:33am 
i got l4d and ported the dlc but there is still wireframes
Justleeguy 2 Mar 2024 @ 7:00am 
Wireframes absolutely everywhere, not a single section of the map remains unbroken.
Caffeine 3 Nov 2023 @ 12:29pm 
This map doesn't load.
Fiopon 29 Sep 2023 @ 11:50am 
this is where skibidi toilet was born

setpos 5091.030273 2415.340820 504.969666;setang 14.718073 -32.436584 0.000000
ᴘᴇɴᴛɪᴜᴍ ɪɪ 21 Jun 2023 @ 6:29pm 
cant even find the map
El Pueblo 12 Mar 2023 @ 9:46am 
I have a question why when i launch the map is that there is white trail
like every where please answer me how to fix this .
shnick1980 12 Nov 2021 @ 7:53pm 
I'm having the exact same wireframe problem described below. And no, importing the textures from L4D2 itself did not fix it.
MisterZact 🧊 29 Des 2020 @ 3:28pm 
::bbtcat:
[: Jhon_Lemon :] 11 Feb 2020 @ 8:16am 
Im sorry but the map is full of these white frames. I can barly see whats even on the map...
PLAYAROLLA 8 Des 2019 @ 10:15am 
Yeah, wire frames and missing textures for me as well, & no im not surfing through all of Garrys Mod to find them.
Candle 23 Sep 2019 @ 3:50pm 
I've got issues with a few of these maps of oddly glowing-wireframe buildings. I have L4D ported inside. Any suggestions?
Oats 20 Jul 2019 @ 12:31am 
it has missing textures
pntmn 8 Feb 2018 @ 6:36am 
great job on the map. thanks a lot
Askari 3 Nov 2017 @ 2:53am 
I'm finding wireframes in the main building all over the place and there's a small missing texture too... Don't know what's up... It may be me missing something, but I do have the L4D content mounted...
Tyrant 2 Feb 2017 @ 3:56pm 
no its a tf2 dark style map, this is similar but its not in a giant skyscraper with a view like i wanted.
Bartender  [pembuat] 2 Feb 2017 @ 3:54pm 
coorprate? Is that a l4d mod? im confused lol
Tyrant 2 Feb 2017 @ 3:53pm 
wish we had a map like coorprate but in daytime with a bigger area, this will have to do.
Bartender  [pembuat] 12 Jan 2017 @ 6:12pm 
might need l4d1 but unsure, this map came from there originally when i cleaned it up.
Kuvjan 12 Jan 2017 @ 4:51am 
I have L4D2 from dlc of sfm, but there are still so many missing pieces like the outer wall of the hotel and the floor inside. Do I need to own the game?
Bartender  [pembuat] 17 Jun 2016 @ 6:51am 
check garrysmod.org and you should find it. all the maps on my account came from my gmod ports.
Zipp 16 Jun 2016 @ 12:53pm 
could you port the map to Gmod?
Bartender  [pembuat] 30 Apr 2016 @ 8:50pm 
when you open pak01_dir with GCFScape there will be two folders needed, materials, and models. copy and extract those to the usermod folder in sfm directory

are you extracting from l4d1 or 2?
v i s u a l 30 Apr 2016 @ 7:23pm 
so how to i move the textures and models from pak01_dir? i think thats where it might be messing up. please i really wanna use this map its awesome
Bartender  [pembuat] 27 Apr 2016 @ 7:54pm 
It's fine. Make sure when you start up sfm that you are set to the correct directory. If you moved all the right textures and models from pak01_dir to the materials and models of the usermod folder, then its good. But, if the directory is not set to usermod, then there is issue
v i s u a l 26 Apr 2016 @ 6:25pm 
like the missing texture thing, sorry im alttle new to this.
Bartender  [pembuat] 26 Apr 2016 @ 4:21pm 
wires? youll need to be more specific
v i s u a l 26 Apr 2016 @ 3:08pm 
so, how do i get rid of the wires. i downloaded l4d and it still doesnt work.
Bartender  [pembuat] 19 Apr 2016 @ 3:04pm 
you open the file with gcfscape. then extract the materials and models to usermod
RoFroYo 17 Apr 2016 @ 8:01pm 
So I put the file in gcfscrape then take those files and move them into usermod in sfm?
Bartender  [pembuat] 17 Apr 2016 @ 7:10pm 
all the materials and models
RoFroYo 17 Apr 2016 @ 8:36am 
Im kind of confused on what I need to get pak01_dir into SFM, can you explain?
Bartender  [pembuat] 22 Okt 2015 @ 6:29am 
dont worry about it.
you will need to have the game left 4 dead or left 4 dead 2. In your steam directory for the game, there is a file called pak01_dir, you need GCFScape to open it. In that file there are folders for materials and models. Just extract those to your sfm directory (most likely where usermod directory is if that is the one you are using).
TNVGAMING 21 Okt 2015 @ 9:45pm 
For me, thit's missing a lot of texture mapping/ polygons. How to I mount the L4D2 stuff? Sorry, I'm still new to SFM, I'm still ignorant to the technical aspects of the software.
Super Ninja Fat 12 Okt 2015 @ 3:02pm 
Yeah, csgo would be neat.
Someone needs to do a source mod where you just wander around Valve's universes in their respective public settings.
Bartender  [pembuat] 12 Okt 2015 @ 12:29pm 
i Did a few csgo maps for it, but i lost em sadly :(
Super Ninja Fat 11 Okt 2015 @ 8:42pm 
It would be neat to see this kind of thing done to every valve game.
Super Ninja Fat 11 Okt 2015 @ 8:41pm 
Niiiiiiice!
Bartender  [pembuat] 10 Okt 2015 @ 12:29pm 
well I don't make models. I make maps. Youll need to ask someone else about models.
jay 10 Okt 2015 @ 12:00pm 
yes i'm looking for make model for source filmmaker because I cant find the one I want
Bartender  [pembuat] 7 Okt 2015 @ 4:24am 
crate models?
jay 6 Okt 2015 @ 5:02pm 
I like crate models as well that hard one
Bartender  [pembuat] 6 Okt 2015 @ 12:32pm 
I took the original maps from left 4 dead and left 4 dead 2, removed any of the unnecessary props like blood, bodies, broken cars, replaced some blocks so they look normal, changed the skybox and lighting, exported it and poof. clean up map!
jay 6 Okt 2015 @ 7:24am 
how do you fix the map
Bartender  [pembuat] 5 Okt 2015 @ 3:41pm 
I use the hammer tool in the source filmmaker SDK.
jay 5 Okt 2015 @ 8:47am 
how do you create maps
Bartender  [pembuat] 7 Sep 2015 @ 4:00pm 
Where are the wireframe props/blocks?