Cities: Skylines

Cities: Skylines

ModTools 3.8.0
497 Comments
209148839 21 Aug @ 11:38pm 
where can i find the tool controller? i cant see it in the scene explorer.
steam_hl0 13 Apr @ 1:18pm 
Thanks, now it works again !
steam_hl0 11 Apr @ 7:33am 
The little red button in the right upper corner, dont work to close the panel !
steam_hl0 2 Mar @ 6:22pm 
Shortcut to open Strg+M for me
steam_hl0 2 Mar @ 6:21pm 
Close on the red little Button in the right upper corner
steam_hl0 2 Mar @ 6:19pm 
Where can I select the individual colors of an object (car for example) that I want to dump?

Full Dump

Then it goes in the Import Folder only the white color from the car. But I want the red one to dump !
xmicha3lx 11 Feb @ 1:33pm 
How do you close the debug console? F7 doesn't work.
Lesley 30 Jan @ 1:46pm 
doesn't even bloody work, three times I've tried to convert a savegame to a map and it's refusing to do so... SORT IT OUT!
Dr. Quackers M.D. 19 Jan @ 9:54am 
Debug tool needs to not automatically drop you to the bottom when doing a calculation or process. I cant stay on a yellow warning long enough to even read it....
RangerRenze 21 Dec, 2023 @ 2:20pm 
what is the fix to it throwing errors when trying to dump a texture
saying that it can't find the path while dumping
wolfpredator 17 Nov, 2023 @ 4:44am 
Doesn't work? I can't even select the model in the Asset Editor!
marcussimmons.cc 8 Nov, 2023 @ 9:33pm 
for those who experienced crashing whenever they subscribed to this mod, did you find a solution? trying to use it in a vanilla game, modded game, unmodded game, in --noworkshop mode all results in instant crashing as soon as the game opens
berlinfan1 15 Oct, 2023 @ 4:03am 
After cities Skyline update I can no longer dump to copy assets into folder always get in mod can not drop into folder file:steamthumbsdown:
Angelhearth 12 Oct, 2023 @ 1:35am 
Stupid question, but where is the savefile? The one generated when I click Save in Configuration. I'm trying to convert a rather large savegame to a map (only network structure left), but obviously there will be errors, and without a log that I can blow up and study, it will be hard finding those errors and analysing them.
macluk 28 Sep, 2023 @ 11:09am 
Right... i deleted the comment as it seems more last DLC bug, then this mod doing.
Hellhaven 27 Aug, 2023 @ 9:13pm 
Yeah I had to unsub from it cause the console dropped my FPS by a megaton
TheFlumph 16 Aug, 2023 @ 3:36pm 
how do i do animuvparams with this mod?
macluk 1 Jul, 2023 @ 10:26pm 
@Blue Star - hope you worked it out by now but only way to turn it off is unsubscribe it.
IIBlue_StarII 1 Jul, 2023 @ 6:05pm 
the debug console is extremely annoying and causes me EXTREME lag spikes, like to the point where the game becomes unplayable bc of it, especially if it spams messages and cannot be closed....

How can i turn off that the debug console automatically opens itself after every lag spike, just to cause even more lag? (like, seriously, as long as the debug console is open a slideshow has more fps than my game)
YWP 1 Jul, 2023 @ 12:30pm 
nevermind that
YWP 1 Jul, 2023 @ 12:00pm 
does anyone know why the import folder in addons doesnt exist? is it only not there for me?
martianinferno98 18 Jun, 2023 @ 10:52am 
How will this addon work after I uninstall AnimUV Params?
Oczko24 24 May, 2023 @ 1:34pm 
thanks for update
BloodyPenguin  [author] 24 May, 2023 @ 1:31pm 
Update 3.8.0

- Fixed script execution in game version 1.17
- prevented some NullReferenceExceptions
- added shortcut buttons for asset Info and AI in the scene explorer
- added GoTo buttons for transfers, effects and disasters in Scene Explorer
- Added transfer search in Scene Explorer (disclaimer: won't work properly if a modded custom transfer manager is used) - Improved model preview rendering
CSM 7 May, 2023 @ 8:15am 
Failed to compile command line in the current version of ModTools
AlperKiliic 22 Apr, 2023 @ 9:07am 
Can I use it to increase stadium capacity?
macluk 12 Apr, 2023 @ 2:13pm 
just tried the regular game (not in the noWorkshop mode) and it works there. What's happened that the mod is not happy with the noWorkshop mode now?
macluk 12 Apr, 2023 @ 1:25pm 
tried using the replacement modtool that was available on the workshop for few months - got the same result ( screenshot [imgur.com] )
Tried to see what's in that folder - but it's empty.
Is it because I'm doing it in noWorkshop mode or is it because i moved the game to another hard drive due lack of space on C drive? Or something else?
macluk 12 Apr, 2023 @ 1:03pm 
I got stuck :D:D I can't increase variations number beyond what the vanilla game assets offer, using Ronyx69 script for props variation. I only get some error. It used to work though :/
BloodyPenguin  [author] 31 Mar, 2023 @ 10:48am 
Updated with the most recent changes from the Beta branch!
CyberVibes 16 Nov, 2022 @ 5:11pm 
@NameInvalid Thanks for the heads up as this mods invaluable to us skinners :steamthumbsup:
NameInvalid 15 Nov, 2022 @ 7:29pm 
as of 15th November 2022 update, the version longer work properly as script just throw errors. Please unsub this and use the Beta version.
The Engineer Pop 3 Oct, 2022 @ 12:13am 
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2870753339
How can I do to extract a wall's prefab?
I have to extract this wall's prefab but ModTools refuses to extract it. It only attempts to extract a tree's or a rock's prefab.
Mike 23 Sep, 2022 @ 6:24pm 
@User12892 since he won't answer your question, yes.
Sir Sheikhs Pears 15 Sep, 2022 @ 5:38pm 
@user12892: check here [docs.google.com]
User12892 15 Sep, 2022 @ 3:35pm 
compatible with plazas and promenades?
maildt12 10 Sep, 2022 @ 12:14pm 
Somewhere i deleted or moved a mod from explorer and i cant find it back on steam, Modtools keeps on remembering that this mod was present, how can i reset the list to it default state?
Covalence 20 Aug, 2022 @ 4:09pm 
Whenever I use this mod (no other mods enabled, just this and the assets I'm working on) it deletes my userGameState.cgs file, meaning the game shows the tutorial messages again and locks all the unique buildings.
luiromba 18 Aug, 2022 @ 1:10pm 
Instant crash when I subscribe
Raving-Lunatic 6 Aug, 2022 @ 9:29pm 
Out there question, but does anyone know if it's possible to swap map resource placement with this? Swapping "Fertile" to "Ore" on map "Oceania" without having to remove and repaint, for example
Neverminder 25 Jul, 2022 @ 3:03am 
is there a tutorial somewhere to learn how to use this lol
tonycoolbek 15 Jun, 2022 @ 6:30pm 
This mod doesn't seem to be working with the airplanes for the airport dlc, when one goes to combine, the old model of the original object keeps poping up with the new model. It didn't do that before when I last used it
Erke 20 May, 2022 @ 9:42am 
I am receiving all sorts of error messages on my debug console (it pops up every 2-3 mins, also on startup) when this mod is enabled. I'm not recieving any of it when Mod Tools is disabled.

They're nothing gamebraking or gamecrashing but they are concerning and quite annoying.
Snacko 14 Mar, 2022 @ 1:19pm 
I found the problem with the Scene Explorer. I think it has to do with running a wide resolution like my 5760x1080. On day I just resized the window wider (although I didn't need it wider). And the List on the Left appeared out of nowhere!! Schazzam! Probably the window calculations don't take into account wide resolutions.
Snacko 10 Mar, 2022 @ 11:45am 
Steam won't let me edit my post...
The output log file is here...[\url] [www.dropbox.com]
Snacko 10 Mar, 2022 @ 11:39am 
I am desperate for help.
I cannot get the Scene Explorer to show the list on the left! It is just blank. I have tried both the Beta and Stable, --noworkshop and with the workshop. When in the Asset Editor I press Ctrl+E and the Scene Explorer opens, but there is never any list on the left..

See pic here.. [i.imgur.com]
LegoProfessor 10 Mar, 2022 @ 10:58am 
Just install the mod
Nice, very nice :-)
My problem in C:S is that my public transport lines keep breaking down and I am looking for the cause. I only know that there are a lot of NullReferenceException in the LOG file.
Because I am not familiar with the model behind C:S, how do I find the information about a bus line resp. bus stop?
m4gic 6 Feb, 2022 @ 2:04pm 
Fantastic tool, thank you all so much!

Do you know if there is a way to force a vehicle that does not normally have a trailer to have one?
Frog GamePlays 22 Dec, 2021 @ 6:24pm 
Hi! How to export object model from an existing vanilla prop???
Thanks for this great work...
tarzan_4 19 Dec, 2021 @ 5:55pm 
anyone having issues trying to "dump" non-workshop assets?