Cities: Skylines

Cities: Skylines

ModTools 3.8.0
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Update: 24 May, 2023 @ 1:27pm

Update 3.8.0

- Fixed script execution in game version 1.17
- prevented some NullReferenceExceptions
- added shortcut buttons for asset Info and AI in the scene explorer
- added GoTo buttons for transfers, effects and disasters in Scene Explorer
- Added transfer search in Scene Explorer (disclaimer: won't work properly if a modded custom transfer manager is used) - Improved model preview rendering

Update: 31 Mar, 2023 @ 10:45am

Updated with the recent changes from the beta branch

Update: 8 Jul, 2021 @ 1:16pm

Update: 17 Apr, 2021 @ 10:34am

Update 3.4.0
- UI does not leave the screen
- UI Scale options
- improved and configurable hotkeys (go to settings)
- better and faster debug renderer
- highlight raws in scene explorer.
- bug fixes for text/numerical fields.
- multi-line text fields.
- multi-select combo-box
- bugfix: get material properties
- fbx dump (must convert from ascii fbx to binary fbx to import to blender - see discussions). original obj is also dumpped.
- dump single node/segment.
- improved watches.

This includes all changes from kian.zarrin's version

Update: 4 Apr, 2020 @ 7:42am

Update 3.3.0: https://github.com/bloodypenguin/Skylines-ModTools/releases/tag/3.3.0

Update: 15 Aug, 2019 @ 11:00am

UPDATE 3.2.3 (8/16/2019)
Fixed: Change the way the selection tool is added to the game. This should stop breaking other tools, hopefully.

Update: 26 Jul, 2019 @ 4:03pm

hotfix

Update: 26 Jul, 2019 @ 3:04pm

hotfix

Update: 26 Jul, 2019 @ 2:25pm

UPDATE 3.2.0 (7/26/2019)
Added: Selection Tool (Ctrl+M or UI button) - allows to select anything and show in SceneExplorer
Added: 'Show edited prefab' and 'Show current tool' buttons to Scene Explorer
Added: 'Dump asset' button to the citizen extension panel
Added: Transport line, road and district extension panels
Added: Add show path button to the citizen and vehicle extension panels
Added: Smart 'Show ...' buttons to Scene Explorer and the Watches panel
Added: currently displayed item's reference chain is displayed in the title of Scene Explorer
Added: '>' button to show the selected field or GameObject in Scene Explorer
Added: Quick filter to Scene Explorer
Added: Actions panel for the currently displayed item ('^' button means show the parent of the item)
Added: Shaders can be changed directly from Scene Explorer by selecting them in a drop down
Added: Vector4 and Float material properties are displayed and can be edited in SceneExplorer
Added: 'Go To' buttons for NetSegments, NetLanes and NetNodes
Added: preview buttons for building and vehicle sub-meshes
Added: preview buttons for VehicleInfoSub and BuildingInfoSub (ex: collapsed building)
Changed: Custom Prefabs GameObject is now a child of ModTools GameObject

Update: 7 Jul, 2019 @ 9:04am

UPDATE 3.1.2 (7/7/2019)
Added: Full dump buttons for trees, props, citizens
Fixed: Restored mesh & texture preview buttons
Fixed: Fixed script execution