Cities: Skylines

Cities: Skylines

DHL Distribution Centre (AD)
16 Comments
tcgames65 15 Jun, 2015 @ 9:57pm 
That would be great Thank you again it would nice as props.
BaskB  [author] 15 Jun, 2015 @ 2:13pm 
Ah ok you mean gate houses etc sure thing I'll look into them, shouldn't be too difficult as I had a sort of base model in my hangers so could extract that and update it
BaskB  [author] 15 Jun, 2015 @ 12:39am 
Link me a piccy example and I will see what I can do on return from hols later this week :)
tcgames65 14 Jun, 2015 @ 5:48pm 
Hello I am looking for some "prop buildings" (something like a single wide or double wide modlie home that are used for offices, simple small single floor building and guard shacks) so I could make an entrance to a shipping, industrial and residential areas. I am sure you have your own things to work on but I have noticed no one is covering these in the props on the workshop. Thank you for your work and for sharing your skills to us.
BaskB  [author] 8 Jun, 2015 @ 3:46am 
LOD updated
AlphaMom 16 May, 2015 @ 4:35pm 
Great work, thanks you °-°
Arsonist 14 May, 2015 @ 2:34am 
Though much more limited by far
Arsonist 14 May, 2015 @ 2:32am 
Huh, API seems simple enough. Function naming scheme is surprisingly similar to what I'm already used to from making game server plugins for source games.
BaskB  [author] 14 May, 2015 @ 1:40am 
This link is a great place to start, they've collated alot of the tutorials already out there for teaching people how to get started, from modelling to importing and even Modding:-

http://community.simtropolis.com/topic/67088-index-of-modding-tutorials-information/

If your heading down the modding route then ModTools (from here in the workshop) is highly recommended, but be very careful with it as it's not for the faint hearted and CAN be game breaking if you play with the wrong things

Arsonist 14 May, 2015 @ 1:25am 
Theres some sort of scripting language built into the game to change how things behave as I recall, though idk what its limitations are. Any idea what tools I would need to get started and if theres some learning material on how to use it? I'm interested in making mods but I can't really learn anything from nothing.
BaskB  [author] 14 May, 2015 @ 1:16am 
@UltimateX - No effect on Industry as yet due to the AI side of things (much like we have with airports) but it does provide 80 jobs for your CIMS.

As for the Pier system, all we (any modder) could make is a generic cosmetic one at the minute as with the airports it's all down to the AI pathing of ships/Planes and until CO gives us or someone figures it out we can't do anything about it.
Arsonist 14 May, 2015 @ 12:56am 
I'm guessing this doesn't actually have a real affect on industry. Could you make a pier style dock that can handle multiple ships at once? Sometimes I get 6+ ships cueing up to dock sometimes getting hung up on each other.
BaskB  [author] 14 May, 2015 @ 12:16am 
Already working on my next model for one ;)
static 13 May, 2015 @ 4:38pm 
Great job, we need more large scale industrial & commercial buildings like this.
templeofdoom 13 May, 2015 @ 12:28pm 
Nice asset. I like these additions to industrial areas.