Starbound

Starbound

[GiC 4.0+] Frackin vanilla ship crash fix for Frackin races
9 Comments
Effesto 6 Oct @ 7:44am 
Thank you for the update, mod is working now.
expectedcanine  [author] 5 Oct @ 11:08pm 
Updated the mod to change the priority from the default 0 to -100 to match gick's priority, previously if you were to add a custom race, the game would crash if selecting a frackin race, now that should both be able to load normally
expectedcanine  [author] 5 Oct @ 8:46pm 
Did some testing with just the required mods and with custom races,

it crashes when custom races are added but not when just the required addons are added :c

I'll gonna try some stuff and patch it ASAP, thank you for telling me.
Effesto 5 Oct @ 6:02pm 
I do have the Vanilla Content Re-enabler, do not have TrueSpace.
expectedcanine  [author] 5 Oct @ 3:24pm 
@Effesto

Do you have the Vanilla Content Re-enabler addon for gic 4.0? I think adding it to the required addons list might have caused an issue with how the patch is being applied.

Also, do you have TrueSpace installed? There's some issues running gic with Frackin and TrueSpace, but with the TrueSpace Reprioritizer addon those are somewhat fixed.
Effesto 5 Oct @ 1:51pm 
Hi, I seem to be having some issues. mod was working for a bit but when I tried to beam up to my ship I got stuck loading. After reopening the game I am unable to use that character or any newly created character using fu races. logs note map exceptions for fu races.
expectedcanine  [author] 4 Oct @ 8:10pm 
Did a test with just the two mods required, turns out GiC doesn't have a moon biome, leading to and infinite FTL screen, sorry my mistake, added the Vanilla content re-enabler as an additional requirement.
expectedcanine  [author] 4 Oct @ 7:28pm 
I could test for imcompatibilities, what other workshops items do you have installed?
-Tesso- 4 Oct @ 4:40pm 
doesn't work