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Hello!
Previously, I had an issue where I couldn't open the "Empire Gods" tab. After reading your reply, I checked the load order in the Mod Manager and found that the problem was caused by having the "UI Modding Framework" loaded too late, which made the page fail to display properly.
After adjusting the load order, the issue has been successfully resolved, and all functions are working normally now. Thank you very much for your kind help; your suggestion solved my problem precisely!
Thanks a ton for your help!
[Ui] More Buttons For Mechanics - 2 ROWS+
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3255717059
Required items
This item requires all of the following other items
[BETA] Vanishoxyact's UI Modding Framework
[BETA] Faith of the Empire [5.0]
thanks. didn't know this exists.
thanks. that helps.
I happened upon a problem that is very particular to me xD
I have a mod active that makes the faction trait bundle of any major faction transfer upon confederation.
this means that if I confederate Elspeth with Karl, I get -6 goodwill per turn per settlement xD
guess I'll have to find a workaround.
You might have issues with load order and i recommend using Mod Manager by Prop Joe.
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2845454582
Here mod to see buttons
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3255717059
I apparently still have too many bubbles or so.
Another question though, wasn't there an extra window where you were able to see the amount of goodwill of a specific god?
I don't get that window, it seems.
I have the base mod activated.
i updated the mod with new thumbnail (no internal changes)
https://discord.com/channels/373745291289034763/1009136110754074624/1416460988294762608
The startpos.esf file is the main functionality of mod MIXER, which in case of updating Empire Offices - requires overwriting MIXER every single time it updates to make sure it contains the same data + custom Obo offices every time. I already asked Mixu in person (author of MIXER) is he willing to add the special required keys to MIXER to fix Empire Offices, as this would forever fixed that mod as i already tried to fix it in the past, but he refused.
Maybe one day in far away future it will update
Your modding work is incredible.
I'm ready to sell my kidney to see you release an updated version of ‘Empire Offices’, which in its current state causes a lot of compatibility issues, in addition to literally removing the Lords of Omens of Destruction from the campaign map.
Well done on your work.
If the game tells you that you cannot load your game:
Enable new mod -> Click "enable all saves" -> Load the game