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And yes, that's exactly why I made the configuration so detailed. There's no single "perfect" balance, so I wanted to give you all the power to find your own.
Really happy you're enjoying that freedom. Cheers!
брат будет код на гитхабе? мне оч интересно как такое пишется
For those who enjoy parrying, my new mod is out: Projectile Reflector .
It's a different concept: instead of parrying with your weapon, you use your own projectiles to intercept and return enemy fire.
Check it out here!
I had to look up 'Graze' and it's a brilliant idea for rewarding skilled dodging. I agree that making hardcore mods more accessible is a great goal.
Regarding how our mods could interact, I think they serve different players. Mine aims to be a lightweight, "just parry" addition, while yours sounds like a richer content experience. There's definitely a place for both approaches in the community!
I'm always open to suggestions, so once you've tested things, I'd love to hear your thoughts. Good luck with your mod's development!
If any of you are content creators, I would be absolutely thrilled to see a "Parry Only" challenge run on YouTube.
And if you just enjoy the mod, sharing it anywhere (YouTube, Reddit, with friends) helps a ton and would make my day. Thanks for all the support!
A like on the workshop page is always appreciated. If you have any ideas, there's a dedicated thread for them in the discussions, and you can find a support link on the main page.
Cheers!
A huge thank you for all the follows, ratings, and amazing comments recently! I've just pushed the new community-driven patch live for all of you.
Honestly, I'm a bit nervous I might have broken something in the process, so your feedback is more important than ever. If anything feels off or just plain broken, PLEASE let me know in the dedicated discussion threads. I'll be watching them closely and will fix any issues that come up.
Please post in the appropriate sections:
- Single-Player Bug Reports
- Multiplayer Feedback & Bug Reports
- Suggestions & Ideas
Also, one new thing I'd love your opinion on is the NEW SOUND EFFECT FOR A FAILED PARRY. What do you think of it? Does it fit? If you have any suggestions for a replacement, I'm all ears!
Cheers and thanks again for everything!
1.magic builder мод теряет отоброжение предпологаемой зоны построики строим теперь на угад :D
2. отзывчивость интерфейса из за лишнего прожатия mouse 2 страдает происходит действие мода игнорируя действия в рюкзаке и тд
3. возможно баг или фича хз но парирование дальним оружием это вроде бы круто а вроде бы кринж из за того что происходит холостой выстрел............
НО в целом очень очень круто 5++++++
If you haven't already, a thumbs up on the Workshop page would be a huge help. It makes a big difference for visibility, especially with over 1,600 subscribers and only 23 ratings right now!
You nailed it, that was exactly the problem. So sorry that I missed that, that was a pretty nasty bug to let through. It should be all fixed now.
Thanks again for reporting it so quickly, really appreciate it!
Will take a look later, thanks for the report. Does it happen with any enemy and any parry, both in SP and MP?
Thanks again for that detailed report!
I've just pushed a hotfix that should address the issue with bosses falling through the world. It was a critical bug related to how gravity was being handled, so your report was extremely helpful.
Please update the mod and give it another try. Hopefully, everything is working correctly now!
If you encounter any other issues, no matter how small, please don't hesitate to let me know. Your feedback is super valuable for making the mod stable.
Thanks for the suggestions! Those are some really cool ideas for parry-specific accessories, and I'll definitely keep them in mind for future updates. That sounds like a fun way to add more depth!
Regarding your other suggestion about binding the parry key:
You absolutely can bind the Parry key to any button you want! It works just like any other keybind in Terraria. Here's how:
Go to Terraria's Settings menu.
Click on Controls.
Scroll all the way down.
You'll see a section for "Parry, Block & Riposte" (my mod).
There, you can rebind the "Parry" action to any key you prefer.
Hope this helps you customize your controls! Thanks again for the feedback.
Thanks for the kind words and the approval!
Yes, absolutely! The mod is fully configurable. Here's how you can disable the guaranteed crit system:
In Terraria, go to Workshop/Mod Browser -> Manage Mods.
Find "Parry, Block & Riposte" in your enabled mods list.
Click the small gear icon next to my mod's name. This opens the Mod Configuration menu.
In the config, navigate to the "Mechanics" section.
Uncheck the box next to "Guaranteed Crit After Parry".
You can also adjust tons of other settings there, including the new impact effects (hitstop, screen flash, camera shake) in the "Juice & Effects" section!
Hope this helps you customize it just the way you like! Let me know if you have any other questions or feedback.
All these new features are available in the Mod Configuration menu. They're disabled by default, so go turn them on, test them out, and let me know what you think! Your feedback is always welcome.
P.S. I tried my best to freeze particle effects (Dust) during hitstop but couldn't get it to work reliably. If any experienced modders know a clean way to do this, please share your knowledge in the discussions. I'd love to implement it.
By the way, the ability to parry with magic weapons is already in the latest version—just enable it in the config!
sry for the late reply but this right here is perfect can even do shields like eye of Cthulhu.
as a mage player this would go crazy
What do you imagine that option would do? Make the hitstop effect extra intense or something?