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Parry, Deflect and Riposte [MP BETA]
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Mod Side: Both
tModLoader Version: 1.4.4
Language: English, Russian
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93.878 KB
25 Aug @ 4:45pm
11 Sep @ 12:13pm
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Parry, Deflect and Riposte [MP BETA]

Description
Parry, Deflect & Riposte

Why just dodge when you can dominate? This mod adds a deep, skill-based parry system that lets you turn any attack into a devastating counter.

Press the Parry key (Right-Click by default) to enter a defensive stance. Time it right to negate damage, reflect projectiles, and guarantee a critical strike on your next hit.




⚔️ Core Features
  • Universal Parry System: While designed for melee, you can enable parrying for Magic, Ranged, and Summon weapons in the config!
  • Reliable Projectile Deflection: A reworked detection system reliably intercepts even the fastest projectiles like sniper bullets.
  • Intelligent Riposte: Reflected projectiles home in on the nearest enemy, while a successful parry grants your next attack a guaranteed crit.
  • Deep Impact & Feedback: Enable and customize optional Hitstop (now scalable with attack power!), Screen Flash, and Camera Shake for incredibly satisfying feedback. (Hitstop is Single Player only).
  • Hardcore Options: Driven by community feedback, you can now enable Unparryable Attacks for a true challenge against powerful bosses.
  • Total Customization: Adjust parry windows, cooldowns, damage multipliers, and visual effects to match your playstyle.




🌐 Multiplayer Support (BETA)
This mod now features a multiplayer beta! Parry alongside your friends. Be aware that this is a work in progress—please report any bugs in the dedicated discussion threads.

Originally posted by Important Note:
In multiplayer, reflected projectiles are a universal, homing counter-attack for network stability. I am working on bringing the single-player reflection behavior to MP in a future update.




⚙️ Compatibility
Designed for high compatibility with mods like Calamity Mod.

It now pairs exceptionally well with WeaponOut Lite, thanks to a recent patch that resolves visual conflicts and enhances the feeling of wielding your weapon.




⭐ Rate This Mod!
If you enjoy this mod, please give it a Thumbs Up! It's the best way to support development and help the mod gain visibility on the Workshop.




🚧 Feedback & Bug Reports
This mod is in active development. Please post your ideas, suggestions, and bug reports in the Discussion Threads. Your feedback is crucial!




🔗 Check out my other mods!
If you enjoy skill-based rewarding mechanics, don't miss my other mod:
Mod of Headshots 🎯
Originally posted by tModLoader ParryBlockEtc:
Developed By onlyenot
Popular Discussions View All (3)
6
16 hours ago
Suggestions & Ideas
onlyEnot
4
10 Sep @ 2:47pm
Single-Player Bug Reports
onlyEnot
0
7 Sep @ 10:57am
Multiplayer Feedback & Bug Reports
onlyEnot
68 Comments
onlyEnot  [author] 4 hours ago 
Hey everyone,

A huge thank you for all the follows, ratings, and amazing comments recently! I've just pushed the new community-driven patch live for all of you.

Honestly, I'm a bit nervous I might have broken something in the process, so your feedback is more important than ever. If anything feels off or just plain broken, PLEASE let me know in the dedicated discussion threads. I'll be watching them closely and will fix any issues that come up.

Please post in the appropriate sections:

- Single-Player Bug Reports
- Multiplayer Feedback & Bug Reports
- Suggestions & Ideas

Also, one new thing I'd love your opinion on is the NEW SOUND EFFECT FOR A FAILED PARRY. What do you think of it? Does it fit? If you have any suggestions for a replacement, I'm all ears!

Cheers and thanks again for everything!
onlyEnot  [author] 10 Sep @ 1:18am 
Thank you so much! I'm really glad you're enjoying it.

If you haven't already, a thumbs up on the Workshop page would be a huge help. It makes a big difference for visibility, especially with over 1,600 subscribers and only 23 ratings right now! :steamhappy:
Hex: Offender 9 Sep @ 9:44pm 
Been playing for about 3 hours with this mod on. Great mod, I will 100% keep this on for all my playthroughs. Ive actually wanted a mod like this, but no one has made one thats good. Thank you!:steamthumbsup:
onlyEnot  [author] 9 Sep @ 1:46pm 
Arkaan6876 Hey! The hotfix is live.

You nailed it, that was exactly the problem. So sorry that I missed that, that was a pretty nasty bug to let through. It should be all fixed now.

Thanks again for reporting it so quickly, really appreciate it!
Arkaan6876 9 Sep @ 4:23am 
any enemy that do melee, they didn't drop the loot when parry to death, even boss like destroyer can't drop loot when you parry him to death
onlyEnot  [author] 9 Sep @ 4:13am 
😭😭😭

Will take a look later, thanks for the report. Does it happen with any enemy and any parry, both in SP and MP?
Arkaan6876 9 Sep @ 3:57am 
Umm, when you kill enemy with parry, the enemy will not drop the loot
onlyEnot  [author] 8 Sep @ 11:40pm 
Hey TheBuliderMC,

Thanks again for that detailed report!

I've just pushed a hotfix that should address the issue with bosses falling through the world. It was a critical bug related to how gravity was being handled, so your report was extremely helpful.

Please update the mod and give it another try. Hopefully, everything is working correctly now!

If you encounter any other issues, no matter how small, please don't hesitate to let me know. Your feedback is super valuable for making the mod stable.
onlyEnot  [author] 8 Sep @ 11:10pm 
Hey Manoa,

Thanks for the suggestions! Those are some really cool ideas for parry-specific accessories, and I'll definitely keep them in mind for future updates. That sounds like a fun way to add more depth!

Regarding your other suggestion about binding the parry key:

You absolutely can bind the Parry key to any button you want! It works just like any other keybind in Terraria. Here's how:

Go to Terraria's Settings menu.
Click on Controls.
Scroll all the way down.
You'll see a section for "Parry, Block & Riposte" (my mod).
There, you can rebind the "Parry" action to any key you prefer.

Hope this helps you customize your controls! Thanks again for the feedback.
onlyEnot  [author] 8 Sep @ 11:09pm 
Hey cyclical_thief45,

Thanks for the kind words and the approval!

Yes, absolutely! The mod is fully configurable. Here's how you can disable the guaranteed crit system:

In Terraria, go to Workshop/Mod Browser -> Manage Mods.

Find "Parry, Block & Riposte" in your enabled mods list.

Click the small gear icon next to my mod's name. This opens the Mod Configuration menu.

In the config, navigate to the "Mechanics" section.

Uncheck the box next to "Guaranteed Crit After Parry".

You can also adjust tons of other settings there, including the new impact effects (hitstop, screen flash, camera shake) in the "Juice & Effects" section!

Hope this helps you customize it just the way you like! Let me know if you have any other questions or feedback.