Team Fortress 2

Team Fortress 2

[MVM] Postal
24 Comments
Frzightnny UwU 29 Sep @ 2:44am 
Bold choice.
Zipper Kirbo 20 Sep @ 1:06pm 
This can't be good for me, but i feel great!
RuBroker [FixCasualTF2] 7 Sep @ 2:07pm 
"Now flowers will grow"
.::S_A_S_3_G_3_1::. 30 Aug @ 11:20am 
:postaldude:
Mâché  [author] 29 Aug @ 11:43pm 
Just put out a (currently awaiting automatic approval) hotfix due to bombs not resetting properly between waves, a bug which had only been introduced in the immediate prior update but should hopefully be fixed now.
Mâché  [author] 26 Aug @ 4:46pm 
Small update! Physically added the custom wavebar icons into the map itself to ensure they get packed/cached/whatever, and also updated the Mann Mail sign (thanks Entropy! :3).

Finally, would you like to sign my petition? :)
TheSarcasticPossum 26 Aug @ 2:44pm 
I regret nothing.
bob mercury 26 Aug @ 2:16am 
would you like to sign my petition?
Where is postal dude :DemonDude:
Gazusiowyy 25 Aug @ 1:08pm 
GOING POSTAL LESS GO
deer 24 Aug @ 6:36pm 
MAILMANN would've been a bit better imo, but great map overall!
Zλxh The Third 24 Aug @ 12:20pm 
Going Postal:HESSTILLGOOD:
synttax 24 Aug @ 11:48am 
The Earth is hungry.
Mâché  [author] 24 Aug @ 9:51am 
Just put out a minor update to Red Letter Day relating to the final wave. If you're reading this and you've already downloaded the map/mission, it may be worth downloading again!
drshahramanvariazar 24 Aug @ 8:02am 
@wiggly

i thought the same lol
Wiggy 23 Aug @ 7:50pm 
I regret nothing. :IAMSOLAME:
Dr. FeelGoose 23 Aug @ 6:46pm 
@Tumby No way you freakin' pinko!
Tumby 23 Aug @ 2:15pm 
Hi there, would you like to sign my petition?
Mabel From Gravity Falls 22 Aug @ 10:14pm 
very high quality feels right at home with the default maps
Serge Ivanov 22 Aug @ 9:09pm 
Very nice!
Rhamkin 22 Aug @ 6:06pm 
So this is what happens when my packages are late.
Startacker! 22 Aug @ 5:26pm 
Massively epic
LocalCryptid 22 Aug @ 5:16pm 
It's a wonderfully crafted map! The map feels pretty good to to move through once you learn it, but requires good awareness to not lose track of your teammates. Combat flows really nicely on both paths and offers a lot of really neat places to create choke-points, one of my favorites being the underpass, having a nice mix of long sight-lines and a really tight close-combat area right at the start. The bot compositions can really quickly take you off guard, and require you to both manage your upgrades carefully, and really coordinate with your team to make sure you don't get overrun. The finale, especially, is innovative and hilarious.
Mâché  [author] 22 Aug @ 3:37pm 
Just in case, here's the link to Red Letter Day again:
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3554071080