Team Fortress 2

Team Fortress 2

[MVM] Postal
24 commenti
Frzightnny UwU 29 set, ore 2:44 
Bold choice.
Zipper Kirbo 20 set, ore 13:06 
This can't be good for me, but i feel great!
RuBroker [FixCasualTF2] 7 set, ore 14:07 
"Now flowers will grow"
.::S_A_S_3_G_3_1::. 30 ago, ore 11:20 
:postaldude:
Mâché  [autore] 29 ago, ore 23:43 
Just put out a (currently awaiting automatic approval) hotfix due to bombs not resetting properly between waves, a bug which had only been introduced in the immediate prior update but should hopefully be fixed now.
Mâché  [autore] 26 ago, ore 16:46 
Small update! Physically added the custom wavebar icons into the map itself to ensure they get packed/cached/whatever, and also updated the Mann Mail sign (thanks Entropy! :3).

Finally, would you like to sign my petition? :)
TheSarcasticPossum 26 ago, ore 14:44 
I regret nothing.
bob wizard 26 ago, ore 2:16 
would you like to sign my petition?
Агент 49 хромосом 25 ago, ore 23:51 
Where is postal dude :DemonDude:
Gazusiowyy 25 ago, ore 13:08 
GOING POSTAL LESS GO
deer 24 ago, ore 18:36 
MAILMANN would've been a bit better imo, but great map overall!
Zλxh The Third 24 ago, ore 12:20 
Going Postal:HESSTILLGOOD:
a 24 ago, ore 11:48 
The Earth is hungry.
Mâché  [autore] 24 ago, ore 9:51 
Just put out a minor update to Red Letter Day relating to the final wave. If you're reading this and you've already downloaded the map/mission, it may be worth downloading again!
drshahramanvariazar 24 ago, ore 8:02 
@wiggly

i thought the same lol
Wiggy 23 ago, ore 19:50 
I regret nothing. :IAMSOLAME:
Dr. FeelGoose 23 ago, ore 18:46 
@Tumby No way you freakin' pinko!
Tumby 23 ago, ore 14:15 
Hi there, would you like to sign my petition?
very high quality feels right at home with the default maps
Serge Ivanov 22 ago, ore 21:09 
Very nice!
Rhamkin 22 ago, ore 18:06 
So this is what happens when my packages are late.
Startacker! 22 ago, ore 17:26 
Massively epic
LocalCryptid 22 ago, ore 17:16 
It's a wonderfully crafted map! The map feels pretty good to to move through once you learn it, but requires good awareness to not lose track of your teammates. Combat flows really nicely on both paths and offers a lot of really neat places to create choke-points, one of my favorites being the underpass, having a nice mix of long sight-lines and a really tight close-combat area right at the start. The bot compositions can really quickly take you off guard, and require you to both manage your upgrades carefully, and really coordinate with your team to make sure you don't get overrun. The finale, especially, is innovative and hilarious.
Mâché  [autore] 22 ago, ore 15:37 
Just in case, here's the link to Red Letter Day again:
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3554071080