Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
you can crash the game after capturing Baldie if you kick the door open and try to talk to Steve
you can also break into Sean's neighbor's apartment if you kick the door open (and discover that his neighbor just lives in an empty void)
the pharmacy map could be better balanced somehow but I'm not sure how, only way I cleared it so far was by turning out the lights and punching the goons as they looked for the light switch (which was kinda "cheesing the game")
The only reason I believe it may be a conflict with a mod, is the amount of mods you have installed (48 according to the crash report). I don't know why any of the mods would crash the game for you on 1 specific map though.
If anything, I would report this to the Explosive Squat Games Discord under bug reports, cause I don't know why this is crashing your game specifically.
I also find it odd that in the crash report under CPU model, it lists a 'weapons_list_element.lua' instead of your actual cpu...that shouldn't happen, it should list your actual CPU model.
GAME VERSION: 1.4.3
MODS LOADED! (TOTAL: 48)
map: BM5
player data: x/y 1512/3389 player_main_state
User CPU model:
weapons_list_element.lua:77: UTF-8 decoding error: Invalid UTF-8
Traceback
26083:287: in function 'handler'
[C]: in function 'getWidth'
weapons_list_element.lua:77: in function 'clipText'
weapons_list_element.lua:65: in function 'verifyTextWidth'
unique_weapons_hud_frame.lua:160: in function 'setup'
main.lua:18: in function 'createInGameMenu'
102728:2793: in function 'handleIngameMenu'
121742:4075: in function 'handleEscapeMenu'
7733:193: in function '_handleKeyPress'
7733:6: in function 'handleKeyPress'
8980:232: in function 'handleKeyPress'
26083:753: in function <26083:737>
26083:155: in function <26083:130>
[C]: in function 'xpcall'
[C]: in function 'xpcall'