RimWorld

RimWorld

A RimWorld of Magic - Demigod of Necromancy Сlass 1.6
5 Comments
awmrko  [author] 13 Sep @ 5:45am 
I'm glad the problem is solved.
dracks 13 Sep @ 5:32am 
I ran more tests, and it's definitely not your mod — sorry fot the false report. The issue came from the pawn editor and its save profile, which bugged when I was managing all my mods.
awmrko  [author] 13 Sep @ 5:17am 
It's ok, I don't want my class to have bugs.
I wrote in the Custom_Class_Defs file:
<isMage>true</isMage>
<isFighter>true</isFighter>
The class is based on the template from the RoM developer https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2114216280 and the classes of the Kure's Rimworld of Magic Class Expansion Pack mod, so it's strange that the bug only occurs with this class.
I myself played with my mod for 3 days on a medieval build, which consisted of about 130 mods, and did not find any bugs related to the class.
awmrko  [author] 12 Sep @ 11:10am 
@dracks Hello, it looks like there is a bug in the A RimWorld of Magic mod itself, people in the comments have encountered the same problem. Try putting the A RimWorld of Magic mod as high as possible in the mod loading queue, maybe it will help.
awmrko  [author] 20 Aug @ 7:20pm 
This is my first attempt at "modding", so if there are any mistakes, please write about them.