RimWorld

RimWorld

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A RimWorld of Magic - Demigod of Necromancy Сlass 1.6
   
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Mod, 1.6
File Size
Posted
Updated
39.841 KB
20 Aug @ 6:28pm
20 Aug @ 6:59pm
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A RimWorld of Magic - Demigod of Necromancy Сlass 1.6

Description
Description made with the help of a translator.

The mod adds a mixed Necromancer and Death Knight class with increased mana regeneration and the "Shadow" skill, which will increase the characteristics of your undead.

The "Demigod of Necromancy" class trait removes the character's need for sleep, entertainment, comfort, beauty and fresh air, and also gives a significant buff to work speed and other characteristics.

The mod is based on this mod: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2116148308
And also inspired by this: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3523391524

Conquer all the factions around and make their inhabitants your eternal slaves!

You can write ideas on how to improve the class in the comments.
5 Comments
awmrko  [author] 13 Sep @ 5:45am 
I'm glad the problem is solved.
dracks 13 Sep @ 5:32am 
I ran more tests, and it's definitely not your mod — sorry fot the false report. The issue came from the pawn editor and its save profile, which bugged when I was managing all my mods.
awmrko  [author] 13 Sep @ 5:17am 
It's ok, I don't want my class to have bugs.
I wrote in the Custom_Class_Defs file:
<isMage>true</isMage>
<isFighter>true</isFighter>
The class is based on the template from the RoM developer https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2114216280 and the classes of the Kure's Rimworld of Magic Class Expansion Pack mod, so it's strange that the bug only occurs with this class.
I myself played with my mod for 3 days on a medieval build, which consisted of about 130 mods, and did not find any bugs related to the class.
awmrko  [author] 12 Sep @ 11:10am 
@dracks Hello, it looks like there is a bug in the A RimWorld of Magic mod itself, people in the comments have encountered the same problem. Try putting the A RimWorld of Magic mod as high as possible in the mod loading queue, maybe it will help.
awmrko  [author] 20 Aug @ 7:20pm 
This is my first attempt at "modding", so if there are any mistakes, please write about them.