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Rapporter et oversættelsesproblem
Anyone working on an SFO sub for this?
检查一下你自己的模组列表,大概率是你这边冲突了
* Man-Chu and Mung Narrative Quests should now properly deliver their rewards/chain missions when completed. Will likely require a new campaign start
* Zao Korr now properly receives his mount, Tsusan, upon completing his third quest battle
* Another attempt at fixing the unpredictable Turn 1 crash (please report with as many details as possible if it persists)
* Reduced the chevrons granted by the "Dolgan Boneknife" and "Kul Greataxe" followers
- Adjustments to Tribal Gathering "Settling" UI
* Added to the "Khan's Hoard" tooltip to make it clearer how to acquire the resource
- Hung vassals are now granted immunity to Chaos Undivided corruption
* "Camp Builder" skill now properly reduces building costs in Tribal Gatherings
* Basic army formations added
* Reduced follower drop rate
* Death worm melee weapon adjusted to yield more damage/kills
* Adjusting how Hung vassals and the rogue "Hung Warband" faction interact with diplomacy to avoid the player being put in softlocks or strange wars.
* Continued vigilance for the mysterious Turn 1 crashes
* Ur-Khan (on foot and on mount) difficulty landing hits and dealing damage
* Ur-Khan's surplus of abilities causing some to be unusable
* Zao Korr's 3rd quest battle not ending (I've been unable to reproduce, but we've received reports)
* Tier V Tribal Gathering garrisons consume one of the unit capacity for Khan's Guard units
Ironically, one WH3 bug hinders this faction hard: Heroes with multiple army abilities always revert to the first army ability. So the replenishment for seer will never be effective, unfortunately:(
So to anyone looking at this mod I would give it a wait for now. It has a really solid foundation and has potential to be one of the better fan-faction mods. But it has lots of bugs, balance issues and the above mentioned instability when combined with other mods. And for reference all I'm using is New Faction mods like OVN and SCM, New LLs, and more battle map mods like GCCM. Deactivating this specific mod turns my game completely stable.
Really liking the mod so far, by the way. Even if I suck at using cavalry, I love the steppe getting some love.
how you need fix this.