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There’s a mod called shooting rng and it’s new game plus it would jumpstart this masterpiece a million
Also would like a new game plus for this mod if available
If not I’ll settle with starting one of the arena maps after of competing one with all unlocked xp points weapons blueprints etc
Насчёт багов, когда противники появляются и счётчик 0/0, то это проблема уже самой системы задач для игрока, и противники появятся, надо просто немного подождать
Насчёт вылета не знаю как починить
Насчет крутого бага с большим количеством врагов на карте, постараюсь починить, я думаю я знаю в чём причина
each map contains 8 waves. If you want you can make a copy of a map and set it up in the editor and in the lua code of the mod.
So just unlock all the weapons, whether or not you price gate them is your choice.
Also have to report a place in the Abandoned Compound where I got stuck. It's in the upper-right corner, in the alleyway between a climable wall and an open window - specifically the part of the alleyway that opens up to the map on the right - try to get there and I get stuck.
Also the intro cutscene mispronounces Sean's name as Steve, lol
v1.1 - Played only Abandoned Compound, haven't seen the others (though I imagine they also got some map touchups)
Inclusion of IV1 music options is very neat. Also is neat that you can find weapon mod blueprints, which is helpful when I'm making an arsenal.
One thing I still don't like is that, for some reason, Gideon and Sean have a lot of weapons that are missing from the roster while Steve, somehow, has all of them ready to be picked up. I'm not really against locking weapons behind a price, but it's a bit frustrating to see some weapons permanently unavailable for the Arena, ESPECIALLY considering that whatever weapons you pick up from enemies will vanish into the void when you interact with the weapons locker to choose your weapons.
interrupt him.
That being said though, seeing as you guys are working on an update, I figured I'd drop a bug report for you guys.
There's a chance that reloading a previous save may result in bugging out the enemies of the next wave, resulting in them not spawning. oftentimes, the enemy count will result in (0/0).
Looking forward to the update, this is great stuff ya'll are doing.
Error
GAME VERSION: 1.4.3
MODS LOADED! (TOTAL: 1)
map: arena_shootout_map2
player data: x/y 1442/1498 player_dead
User CPU model:
AMD Ryzen 7 7735HS with Radeon Graphics
8276:46: attempt to index field 'followTarget' (a nil value)
Traceback
26083:287: in function 'handler'
8276:46: in function 'setTarget'
8276:303: in function 'postLoad'
239785:7887: in function 'postLoad'
169392:1603: in function 'reset'
1917:62: in function 'update'
1272:50: in function 'updateStates'
26083:699: in function 'update'
26083:173: in function <26083:130>
[C]: in function 'xpcall'
[C]: in function 'xpcall'
After this the game closes itself.
This is Gang Compound only, haven't tried the rest of the maps.