Half-Life 2

Half-Life 2

Black Stasis
28 Comments
Linkup  [author] 6 Oct @ 3:31am 
Where did it crash? Also what mods are you running if any?
alexbballkuss60 5 Oct @ 2:12pm 
Crashed my whole game bro
Linkup  [author] 19 Sep @ 9:29am 
Are you using any mods hazmatacidkrieger? If so which ones?
hazmatacidkrieger 18 Sep @ 10:33am 
Still crashes. Went through the area in the mines, got killed my a headcrab, tried loading from my last save but it keeps crashing. Such a shame, though I look forward to playing this once you iron out the kinks.
Linkup  [author] 13 Aug @ 10:56am 
Finished fixing and improving things.

• Better lighting: Increased lightmap resolution to improve shadows.

• Improved AI: Enemies move more smoothly with upgraded pathfinding.

• Higher FPS: Optimized performance across the board. Input/Output reduced, lightmap wider range used, propper combining, etc.

• Crash fixes: Replaced models that caused stability issues. Still not perfect on the last map so I will do another debug pass and hopefully figure it out.

• Slowmo tweak: slow-motion effect now has extra ways to end. Still can be bugged if player kills it quickly.

• Dropship pacing: Adjusted landings for better flow. Also changed landing location.

• Tons of others fixes and changes.

Thanks for the suggestions.
Linkup  [author] 11 Aug @ 7:25am 
I don't want to say directly since that's part of the fun, but there is a visual hint and it's nearby.
pink.noise.chick 10 Aug @ 7:33pm 
where am i supposed to go when the main character says there has got to be a way out
Não encha o saco 8 Aug @ 4:18pm 
Crash on quickload/reloading
Linkup  [author] 1 Aug @ 3:45am 
There are no autosave triggers anymore, but it will still crash on quickload/reloading the map after death. It's not consistent either as I can get it working sometimes, but change a few things and suddenly it's not working again. That said your comment does give me an idea about what might be causing it so thanks.
MaliKala 1 Aug @ 12:38am 
When i come to the house my framerates go down, Maybe you should make zombies come in smaller numbers
Another problem is that this mod is crashing when it loads auto saves. You should remove autosave triggers.
dookie nookie 30 Jul @ 11:25am 
Works now. Ending was a bit sudden. If you don't let the effect overlay play out before killing the crabs, you end up stuck in slow mode without a flashlight.
yonks. 30 Jul @ 9:58am 
redownloaded
works now
dont know why it wasnt updating
Linkup  [author] 30 Jul @ 9:36am 
I really don't get what's going on. The maps folder is in the workshop_000.vpk, I just checked. Check it on your end if you know how.

I also made sure to set it up as you explained and then uploaded and tested by removing the files from my own ep2/maps folder, subscribing and running it. I thought I had fixed it because last time it didn't work, but this time it did.
yonks. 30 Jul @ 8:38am 
youre missing the maps folder
Linkup  [author] 30 Jul @ 7:09am 
Okay try it now.
yonks. 30 Jul @ 5:22am 
no
you create a folder anywhere, name it anything
inside of that folder you make a maps folder and put the bsp in
Linkup  [author] 30 Jul @ 4:53am 
You mean I should of chosen C:\SteamLibrary\steamapps\common\Source SDK Base 2013 Singleplayer\ as the content folder?
yonks. 30 Jul @ 2:35am 
folder layout needs to be
(base folder) - maps
Linkup  [author] 30 Jul @ 1:05am 
Can those of you who have already downloaded it double check that the workshop folder and confirm the .bsp files are in the .vpk files?

It's in C:\SteamLibrary\steamapps\workshop\content\220 and the ID is same as this page: 3536156955

I tried uploading from the mod folder i.e. C:\SteamLibrary\steamapps\common\Source SDK Base 2013 Singleplayer\ep2\maps as the content folder instead of C:\SteamLibrary\steamapps\common\Half-Life 2\ep2\maps as the content folder, but I guess that wasn't the issue.
Gage 29 Jul @ 8:48pm 
even after reinstalling the map, it still won't load
Synth_ 29 Jul @ 8:44pm 
cool campaign but it won't load
dookie nookie 29 Jul @ 7:56pm 
Mostly cosmetic mods but there were a few gameplay ones like Running Zombies
Ash89188 29 Jul @ 6:25pm 
What were the "required" mods, before you removed them?
Linkup  [author] 29 Jul @ 3:00pm 
I reuploaded it and removed the required mods. Try unsubscribing and subscribing again because I checked the workshop vpk files and part0sfu.bsp is in there.
bobby 29 Jul @ 1:27pm 
KeyValues Error: RecursiveLoadFromBuffer: got } in key in file scripts/HudLayout.res
Resource/HudLayout.res, HudHealth,
Hud element 'CMapOverview' doesn't have an entry 'overview' in scripts/HudLayout.res
KeyValues Error: RecursiveLoadFromBuffer: got } in key in file scripts/HudLayout.res
Resource/HudLayout.res, HudHealth,
Error! Variable "$DEPTHBLEND" is multiply defined in material "particle/vistasmokev1/smoke_skybox_01a"!
Unknown command "_gi_on_expansion_reload"
KeyValues Error: RecursiveLoadFromBuffer: got } in key in file scripts/HudLayout.res
Resource/HudLayout.res, HudHealth,
Dropped bobby from server (Server shutting down)
CModelLoader::Map_IsValid: No such map 'maps/part0sfu.bsp'
do not redeem it 29 Jul @ 12:56pm 
CModelLoader::Map_IsValid: No such map 'maps/part0sfu.bsp'
Not working.
dookie nookie 29 Jul @ 12:17pm 
i've restarted the game, disabled all addons, and redownloaded the map.
dookie nookie 29 Jul @ 12:16pm 
map won't start