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• Better lighting: Increased lightmap resolution to improve shadows.
• Improved AI: Enemies move more smoothly with upgraded pathfinding.
• Higher FPS: Optimized performance across the board. Input/Output reduced, lightmap wider range used, propper combining, etc.
• Crash fixes: Replaced models that caused stability issues. Still not perfect on the last map so I will do another debug pass and hopefully figure it out.
• Slowmo tweak: slow-motion effect now has extra ways to end. Still can be bugged if player kills it quickly.
• Dropship pacing: Adjusted landings for better flow. Also changed landing location.
• Tons of others fixes and changes.
Thanks for the suggestions.
Another problem is that this mod is crashing when it loads auto saves. You should remove autosave triggers.