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There is an inconsistency bug with the placement of the mesh in the "default02_secret.dae" from the mansionbase set, that often causes softlocks because of the aforementioned wall being misaligned. In the mod this asset is used in 2 mansion maps and can cause several softlocks for those affected.
I have one recommendation based on how I solved this in my own mods:
- The asset needs to be a custom one and replace in every instance of the mod. If it's custom, it will be 100% consistent in its placement for everyone.
- You can take an already working version from my Endless Insomnia mod (I won't be posting untrusty links on a steam page), you can find "ei_default02_secret.dae" in my statics folder there.