Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
There is an inconsistency bug with the placement of the mesh in the "default02_secret.dae" from the mansionbase set, that often causes softlocks because of the aforementioned wall being misaligned. In the mod this asset is used in 2 mansion maps and can cause several softlocks for those affected.
I have one recommendation based on how I solved this in my own mods:
- The asset needs to be a custom one and replace in every instance of the mod. If it's custom, it will be 100% consistent in its placement for everyone.
- You can take an already working version from my Endless Insomnia mod (I won't be posting untrusty links on a steam page), you can find "ei_default02_secret.dae" in my statics folder there.