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I just figured they are called "Eltex Weapons", fiddle with the psy-stuff, but aren't made of Eltex.
wish there was a picture with the stats for each added weapon
:3
Bonus damage can be modified in the XML for each weapon.
Currently, weapon descriptions say something like: “Each attack deals an additional 5 damage that doesn’t scale with psychic sensitivity.” This was true in the legacy version, but it looks like that’s no longer the case. Now the damage seems to scale with the sensitivities of both the attacker and the target, clipped between 0.25× and 4×, without any offset.
I think it’s fine that the damage calculation method has changed, but in that case you might want to update the description as well. Also, the weapons are currently weaker than in the legacy version, since they lost the offset while keeping the same base damage. If this was not intended, you may want to adjust that too.
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2874341239