RimWorld
Realistic Human Sounds (Continued)
38 comentarii
Dragonissa 4 oct. la 11:46 
Is there any way to exclude certain pawn types? Zombieland got updated and they sound a little bit too alive.
EfeTheCaptain 27 sept. la 1:20 
Playing with CE. Walls and doors scream too, or was it every building... It has some weird screaming issues though
Skinnylegs 15 aug. la 3:25 
finally i can play without mute people
Is there an unrealistic human sounds mod?
Mlie  [autor] 19 iul. la 7:25 
@Blueo This mod never had support for genes, it was made long before genes was a thing
Blueo 19 iul. la 5:38 
Minor bug from recent update (i think?), raiders with any voice gene besides baseliner continuously make the human wounded sound based on their gender when attacking buildings. I tested this with only this mod and harmony installed and it happens consistently.
GetUrAssToMars 19 iul. la 3:06 
good call on the camera mod. thank you!
Mlie  [autor] 18 iul. la 21:32 
@GetUrAssToMars They have a discord but most uses SimpleCameraSetting instead now I think
Mlie  [autor] 18 iul. la 9:27 
@BomberDX On their mod page presumably
BomberDX 18 iul. la 8:03 
@Mlie If you mean asking the creator of camera+, I looked and I'm really not sure where I'm supposed to do that
Mlie  [autor] 18 iul. la 7:08 
@BomberDX Have you asked them about it?
ilkekarzek 18 iul. la 4:46 
male sound 100

female sound 0

hehhehehehe

(dont take this seriously)
BomberDX 18 iul. la 1:19 
Mod seems to not be working alongside camera+, a patch would be nice
Jixxor 14 iul. la 3:27 
Nice. Very considerate to keep file size down where possible.
GetUrAssToMars 12 iul. la 8:03 
Turns out sound effects were working, but extremely quiet. Volume sliders had no effect, but disabling camera+ mod appears to fix the issue. Possibly unrelated, but I know ambient rim has a built in patch that addresses a similar bug for camera+ users.

Sorry, would post in Github but I have a hell of a time navigating that site xD
Mlie  [autor] 12 iul. la 7:30 
Acest comentariu nu a fost încă verificat de sistemul nostru automat de analizare a conținutului. Va fi temporar ascuns până când verificăm dacă include sau nu un conținut dăunător (de exemplu, linkuri către site-uri web care încearcă să fure informații).
Auspician 12 iul. la 6:15 
This mod has the same package ID as mehni.pickupandhaul. Letting both you and the author of that mod know so someone can change their packageId.
Mlie  [autor] 12 iul. la 6:10 
@Azerbaijan_Technology Please see the Reporting Issues section described above
Azerbaijan_Technology 12 iul. la 5:33 
Doesn't seem to work anymore, sadly I see no errors in dev mode. There's simply nothing....
Mlie  [autor] 11 iul. la 23:46 
@GetUrAssToMars Please see the Reporting Issues section described above
GetUrAssToMars 11 iul. la 23:44 
Sounds to do not appear to be playing with the update.
amefurashi 7 iul. la 2:12 
Thank you. Sorry for the trouble
Mlie  [autor] 7 iul. la 1:29 
@amefurashi Should be the same thing, as long as you put your sounds in the same path as the original uses it will replace them
amefurashi 7 iul. la 0:35 
There are no words to express your contributions to the community.:steamhappy:
One question: if I want to add my own death sounds, is there a way to do this without coding knowledge? (Previously it was just a matter of putting an appropriately named sound file in the appropriate Sound folder)
Azerbaijan_Technology 27 iun. la 20:36 
The most important mod ever, how did you manage to find the time to update so many mods for 4+ years?
d_valroth 20 iun. la 18:03 
Thank you as always for all that you do.
thx0s 20 iun. la 15:23 
Always recover gold mods :steamthumbsup:
Mlie  [autor] 11 iun. la 15:16 
@Enclave~ Yes, it decreases load time of the mod with about 95% and the size is cut down from 60mb to 10mb
Albedo~ 11 iun. la 15:13 
So this is the 1.6 version only due to the new audio asset thing you mentioned in the legacy version
Swagatron 11 iun. la 14:28 
@mlie I just want you to know you're a godsend to the rimworld modding community and you have at the very least one very happy supporter of your work. Thanks for keeping my rimworld experience amazing for the last 2-3k hours by keeping so many of the mods I loved early on usable long past their expiration date.
BananaBread 11 iun. la 14:24 
as a coding nerd, reading the modder documentation was actually such an exciting thing xd, hope you're having a good time with it too Mlie!
Mlie  [autor] 11 iun. la 13:48 
@JujedieFR76 Again, all mods have the supported rimworld versions as tags on the right side of the page
JujedieFR76 11 iun. la 13:47 
so is this mod incompatible with 1.5 ?
RealLifeHobgoblin 11 iun. la 13:20 
I missed this mod!
Sulya Sparrow 11 iun. la 13:12 
Has been released the 1.6?? My Moooods!! :er_sad:
Mlie  [autor] 11 iun. la 12:23 
@Head All mods have the supported rimworld versions as tags on the right side of the page. This one also have a 1.6 marker on the preview image.
Head 11 iun. la 12:18 
Does this work with 1.6?