RimWorld

RimWorld

Realistic Human Sounds (Continued)
36 kommenttia
skinnylesgs 15.8. klo 3.25 
finally i can play without mute people
Is there an unrealistic human sounds mod?
Mlie  [tekijä] 19.7. klo 7.25 
@Blueo This mod never had support for genes, it was made long before genes was a thing
Blueo 19.7. klo 5.38 
Minor bug from recent update (i think?), raiders with any voice gene besides baseliner continuously make the human wounded sound based on their gender when attacking buildings. I tested this with only this mod and harmony installed and it happens consistently.
GetUrAssToMars 19.7. klo 3.06 
good call on the camera mod. thank you!
Mlie  [tekijä] 18.7. klo 21.32 
@GetUrAssToMars They have a discord but most uses SimpleCameraSetting instead now I think
Mlie  [tekijä] 18.7. klo 9.27 
@BomberDX On their mod page presumably
BomberDX 18.7. klo 8.03 
@Mlie If you mean asking the creator of camera+, I looked and I'm really not sure where I'm supposed to do that
Mlie  [tekijä] 18.7. klo 7.08 
@BomberDX Have you asked them about it?
ilkekarzek 18.7. klo 4.46 
male sound 100

female sound 0

hehhehehehe

(dont take this seriously)
BomberDX 18.7. klo 1.19 
Mod seems to not be working alongside camera+, a patch would be nice
Jixxor 14.7. klo 3.27 
Nice. Very considerate to keep file size down where possible.
GetUrAssToMars 12.7. klo 8.03 
Turns out sound effects were working, but extremely quiet. Volume sliders had no effect, but disabling camera+ mod appears to fix the issue. Possibly unrelated, but I know ambient rim has a built in patch that addresses a similar bug for camera+ users.

Sorry, would post in Github but I have a hell of a time navigating that site xD
Mlie  [tekijä] 12.7. klo 7.30 
Automaattinen sisällöntarkistusjärjestelmä ei ole vielä ehtinyt tarkistaa kommenttia. Se piilotetaan, kunnes varmistamme, ettei siinä ole haitallista sisältöä (esim. linkkejä nettisivuille, jotka yrittävät kalastella tietoja).
Auspician 12.7. klo 6.15 
This mod has the same package ID as mehni.pickupandhaul. Letting both you and the author of that mod know so someone can change their packageId.
Mlie  [tekijä] 12.7. klo 6.10 
@Azerbaijan_Technology Please see the Reporting Issues section described above
Azerbaijan_Technology 12.7. klo 5.33 
Doesn't seem to work anymore, sadly I see no errors in dev mode. There's simply nothing....
Mlie  [tekijä] 11.7. klo 23.46 
@GetUrAssToMars Please see the Reporting Issues section described above
GetUrAssToMars 11.7. klo 23.44 
Sounds to do not appear to be playing with the update.
amefurashi 7.7. klo 2.12 
Thank you. Sorry for the trouble
Mlie  [tekijä] 7.7. klo 1.29 
@amefurashi Should be the same thing, as long as you put your sounds in the same path as the original uses it will replace them
amefurashi 7.7. klo 0.35 
There are no words to express your contributions to the community.:steamhappy:
One question: if I want to add my own death sounds, is there a way to do this without coding knowledge? (Previously it was just a matter of putting an appropriately named sound file in the appropriate Sound folder)
Azerbaijan_Technology 27.6. klo 20.36 
The most important mod ever, how did you manage to find the time to update so many mods for 4+ years?
d_valroth 20.6. klo 18.03 
Thank you as always for all that you do.
thx0s 20.6. klo 15.23 
Always recover gold mods :steamthumbsup:
Mlie  [tekijä] 11.6. klo 15.16 
@Enclave~ Yes, it decreases load time of the mod with about 95% and the size is cut down from 60mb to 10mb
Enclave~ 11.6. klo 15.13 
So this is the 1.6 version only due to the new audio asset thing you mentioned in the legacy version
Swagatron 11.6. klo 14.28 
@mlie I just want you to know you're a godsend to the rimworld modding community and you have at the very least one very happy supporter of your work. Thanks for keeping my rimworld experience amazing for the last 2-3k hours by keeping so many of the mods I loved early on usable long past their expiration date.
BananaBread 11.6. klo 14.24 
as a coding nerd, reading the modder documentation was actually such an exciting thing xd, hope you're having a good time with it too Mlie!
Mlie  [tekijä] 11.6. klo 13.48 
@JujedieFR76 Again, all mods have the supported rimworld versions as tags on the right side of the page
JujedieFR76 11.6. klo 13.47 
so is this mod incompatible with 1.5 ?
RealLifeHobgoblin 11.6. klo 13.20 
I missed this mod!
Sulya Sparrow 11.6. klo 13.12 
Has been released the 1.6?? My Moooods!! :er_sad:
Mlie  [tekijä] 11.6. klo 12.23 
@Head All mods have the supported rimworld versions as tags on the right side of the page. This one also have a 1.6 marker on the preview image.
Head 11.6. klo 12.18 
Does this work with 1.6?