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https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3571685323
the m od name is @Real-World Ammo & Ballistics. I guess dayz has a problem with the "&"
Bag with Tactical Flava
is a problem. The mod list if I start the game on steam shows @Real-World Ammo and ask me where to finds this mod, while on my server i have @Real-World Ammo & Ballistics as well teh client have @Real-World Ammo & Ballistics
I do not know if this is relevant but I got more problem with Morty, teh mag do not take this amo any more
Unhandled exception
Program: C:\TCAFiles\Users\qzxglnfv\49495\DayZServer_x64.exe
Reason: Access violation. Illegal read by 0x7ff7ddb8ed4f at 0x70
[CDPCreateServer]: ??? addr:0x7ff7ddb8ed4f
[CDPCreateServer]: ??? addr:0x7ff7ddb8ef57
[CDPCreateServer]: ??? addr:0x7ff7ddb8f2f9
[CDPCreateServer]: ??? addr:0x7ff7ddb93dd9
[CDPCreateServer]: ??? addr:0x7ff7ddb9bada
[CDPCreateServer]: ??? addr:0x7ff7ddb9bdfd
SymGetSymFromAddr:487, addr:0x7ff7dd9a4e08
SymGetSymFromAddr:487, addr:0x7ff7dd78b6cf
[CDPCreateServer]: ??? addr:0x7ff7ddd39fdd
SymGetSymFromAddr:487, addr:0x7ff7dd8b6cde
[CDPCreateServer]: ??? addr:0x7ff7dde988de
[BaseThreadInitThunk]: ??? addr:0x7ffaa81b7ac4
[RtlUserThreadStart]: ??? addr:0x7ffaa92da8c1
[RtlUserThreadStart]: ??? addr:0x7ffaa92da8c1
Runtime mode
Did you re-pack the compatibility PBOs for EDO and Tactical Flava from the extras folder into your own mod?
It's not hitscan like COD, and I mean they're still bullets, so it's not like they're "slow".
Yea the mod is meant to be a replacement for all ammo and has it's damage balanced in it's own way, and because ammo from vanilla & other mods have 0 dispersion, so they'll always beat the ammo from this mod in terms of accuracy
But the mod doesn't have all of the calibers that some weapon mods use, so you'll wanna keep some calibers from other mods in until I add it to this mod
Беру любой DLT_Ammo_45ACP_T*
Не заряжает.
Если даже на базовом оружии такая проблема, то боюсь удалять ванильные патроны из типов и торговцев нельзя ни в коем случае.
Rename them
Delta_Ammunition_Mortys_Compatibility.pbo into Delta_Ammunition.pbo
and then in the addon foilder ?
Sorry I man not that fit so I ask
Discord invitation is not working
Vanilla rounds still exist, if you want to remove them from your server and just use the new ammo, you'd have to take them out of your traders, and remove them from your types file so they don't spawn.
Нет ли возможности на уровне мода внести корректировки для ванильных пуль, чтобы их не удалять?
Ideally, should we disable all vanilla cartridges and add them to sales and drops from this mod? After all, vanilla ones have 0 MOA. (They win in accuracy)
Is there any possibility at the mod level to make adjustments to vanilla bullets so we don't have to remove them?