Garry's Mod

Garry's Mod

TF2 Weapon Collection
28 kommentarer
ElDou's1 23. okt. kl. 12:36 
@The Stig Sorry for answering late, i saw in the files "equalizer" "cloak & dagger" and some more, i imagine they're ttt only because they dont appear on sandbox
Parallaggs 21. okt. kl. 18:29 
for some reason, the sticky jumper causes damage to other players and NPCs when it shouldn't, also, the stickybomb model is the same from the default stickybomb launcher, the correct one is models/weapons/w_models/w_stickybomb2.mdl
The Stig  [ophavsmand] 20. okt. kl. 3:53 
@ElDou's1 All weapons are made to work with Sandbox and TTT, are there any not working for you?
ElDou's1 19. okt. kl. 14:55 
can u make all weapons work on sandbox and my life is yours
MR.PENIS 26. sep. kl. 5:18 
can i rocket jump?!?!?!?!?!?!?!?!? :steamhappy:
The Stig  [ophavsmand] 26. sep. kl. 4:19 
@Clockwork Brain There were a few other weapons like this, should be fixed now.
Clockwork Brain 25. sep. kl. 16:07 
For some reason, you cannot switch to the rocket launcher. You can equip it, but once you switch to another weapon, you can't switch back. A real shame, since this pack is the only one where rocket jumping actually works.
The Stig  [ophavsmand] 11. aug. kl. 16:39 
@askovych Fixed.
Vorovskaya Lapa 10. aug. kl. 12:18 
the loose cannon creates lua error for some reason
Parallaggs 3. aug. kl. 8:52 
Thanks!
The Stig  [ophavsmand] 2. aug. kl. 22:49 
@Daggs Should be fixed now
The Stig  [ophavsmand] 2. aug. kl. 18:55 
@-=zoomik_boomik=- Not at the moment
The Stig  [ophavsmand] 2. aug. kl. 18:53 
@Daggs Gmod has a bug where holdtypes don’t get set. I think what happened is the way I normally get around this doesn’t work in sandbox.
I’ll probably have a look at that and the sticky bomb launcher.
Parallaggs 2. aug. kl. 12:43 
also i can't do sticky jumping with the stock sticky bomb launcher
Parallaggs 2. aug. kl. 12:38 
why the holdtype of all the weapons is the pistol holdtype? it looks weird
-=zoomik_boomik=- 2. aug. kl. 8:54 
will you add more weapons from tf2?
The Stig  [ophavsmand] 27. juli kl. 7:14 
@ktnuguid No.
ktnuguid 25. juli kl. 4:40 
does this need tf2 mounted?
The Stig  [ophavsmand] 10. juli kl. 19:09 
@RazyXD This works with Sandbox, TTT, TTT2, or Custom Roles for TTT
medic that spins for no reason 10. juli kl. 6:28 
is it for TINTT?
KingPotato 1. juli kl. 22:41 
its not a big deal tho great addon
KingPotato 1. juli kl. 22:21 
Some weapons dont appear when the loadout when set
The Stig  [ophavsmand] 1. juli kl. 22:04 
@KingPotato That error should be fixed now.
The loadouts are part of the RED/BLU Mann roles used in TTT, not Sandbox.
KingPotato 1. juli kl. 20:15 
[TF2 Weapon Collection] lua/includes/modules/hook.lua:54: attempt to index local 'name' (a nil value)
1. Remove - lua/includes/modules/hook.lua:54
2. v - lua/weapons/weapon_ttt_tf2_inviswatch.lua:87
3. unknown - lua/includes/modules/hook.lua:102 Loadouts seem to not work with this mod
The Stig  [ophavsmand] 23. maj kl. 23:42 
@Shin Yes they do!
Shin 22. maj kl. 0:26 
Do the custom roles work with ttt2 as well?
Dingy Boi 20. maj kl. 5:02 
this is the best thing to happen to gmod ever!!!!!!!