tModLoader
Mod Reloader
62 comentarii
Erky  [autor] 27 aug. la 5:59 
@Ropro0923 It's working for me
Ropro0923 25 aug. la 16:17 
Whenever I reload, even though I have save world & player on, it never actually saves. Why is that? It always just removes the data from that session.
17 aug. la 9:03 
does this mod improve ingame performance?
RoseWitchMaple 9 aug. la 19:28 
Same here, but Pablo is having issues. Is it possible that system localization could be the issue? He has uninstalled and reinstalled TML and the mod multiple times now, and I'm pretty sure the only difference would be his system local. being Spanish (at least I think he said that).
Erky  [autor] 9 aug. la 9:44 
Strange, it works for me with latest version (v2025.6).
RoseWitchMaple 8 aug. la 16:14 
Pablo (below me) and I have noticed that for some players, the latest version of the mod works with the latest tModLoader release, v2025.6.3.0, but for other players it says the mod only works for v2025.5.
Pablo 7 aug. la 17:25 
it hasn't updated to v2025.6.3.0
ivempex. 22 iul. la 12:21 
does this mod improve ingame performance?
Im_NOTcoolanymore 18 iul. la 18:56 
my goat :steamhappy: i was fiending for this mod to be fixed
Erky  [autor] 17 iul. la 20:37 
Fixed the main menu performance!
Angel_Enriq 17 iul. la 12:46 
el lag esta brutal, me dio mucha risa como se traba la musica del TF2 se bugeaba XD :GDEasy:
Erky  [autor] 17 iul. la 5:40 
Working on a fix
Erky  [autor] 16 iul. la 10:32 
@filipvadan The mod is now updated with misc improvements
filipvadan 14 iul. la 9:40 
needs updating to v2025.5.3.0
limeraser 13 iul. la 19:03 
this really doesn't cause any issues? I'd expect something like this to be really unstable, I'm seriously impressed
Nick 10 iul. la 6:21 
Something I discovered mid-fight: Turning off the reloader overlay doesn't remove it. It just makes it invisible.
Hazard 7 iul. la 3:54 
Are you an angel?
bord 3 iul. la 17:34 
how do you make it work (is there a command that i have to do?)
Mini Zombie Hunter 7 iun. la 17:25 
game changer
rowlog 5 iun. la 4:53 
sorry guys i just had to turn on more mods lol
向导Guida 4 iun. la 1:40 
When a filter is active, reloading the mod in world will cause the game to crash, How can I solve this problem
Erky  [autor] 3 iun. la 10:29 
Can you send logs @rowlog?
rowlog 2 iun. la 9:53 
my mods wont load and i cant ever see the sidebar
T4RK 31 mai la 20:06 
With this I can load a specific mod without the need to load everything at the same time?
Skudzy 26 mai la 16:38 
You're doing a terrific job, mate. Thank you for your work.
Health Insurance 26 mai la 7:15 
Omg this mod is such a lifesaver. Why didn`t I discover this mod sooner.
DoodleBro 24 mai la 5:58 
gang idk if i wanna believe this ngl xd
yk.... this just should be in tmodloader bro
Лютый -_- 24 mai la 2:45 
[fqh
ts 23 mai la 15:28 
tmod is finally adhd compatible, lets go
Erky  [autor] 23 mai la 9:29 
Fixed bestiary, it is now working as normal again
wigginjt 23 mai la 5:30 
helped
wigginjt 23 mai la 5:29 
noice
TheDrixz31 22 mai la 22:01 
God
白词 22 mai la 18:19 
6
Erky  [autor] 22 mai la 14:12 
Hi pufferfish, this is expected as all mods need to be reloaded in order to ensure compatibility.
Pufferfish1072 21 mai la 17:16 
It appears to rebuild and reload my mod as intended, then do a full mod reload, then rejoin the world.
Pufferfish1072 21 mai la 17:14 
Reloading my mod also reloads every other loaded mod that I did not make, I assume this is not intended.
SuperJoe101 21 mai la 10:31 
Same problem as Alex. Also noticed it happen in the Recipe Browser as well as the mod list on the title screen slightly too. Do hope you keep up the good work btw.
Alex_2n 21 mai la 10:18 
Great mod, found a bug to, when you open the bestiary, fps goes way down and you lag until you close it
Cotlim  [autor] 21 mai la 5:28 
This mod is not for players imo
It's just a nice debugging tool for reloading mods and automatically re-entering the world
Also Publicizer support (so you don't have to reload the mod in VS only)
Also reload multiplayer (one client rebuilds the mod and the other clients waits for it to safely load the mod after rebuilding) and re-enter local server (server also restarts) so you can test multiplayer stuff super fast (TerrariaServer hot-reload only works for the server, but does nothing for the clients' mod code)
Perhaps the only thing that is useful for players is enabling/disabling mods in the world (and reloading them with auto-loading in a world), but that's also kind of like debugging.
Anyway I hope y'all would find this mod useful!
Keys 21 mai la 4:08 
I dunno about the non dev players but I will dig and enjoy this as a dev, then as a player. Thx y'all so much for this mod.
larfy 20 mai la 21:48 
hey thank you so much. oh my god
OpalSilkMoth 20 mai la 14:51 
THIS IS A GOD SEND!
Shark 20 mai la 12:21 
FINALY
FallenKova 20 mai la 9:19 
this is a game changer, thanks
Solesh 20 mai la 8:49 
This should be a deveoper's choice 100%
Ralts 20 mai la 8:18 
please can you add a feature to hide the arrow?

the main reason i got this mod was so i can tun off cheat sheet to hide the arrow

maybe a keybind or in settings?
anny 20 mai la 6:52 
oh yeah this is incompatible with BetterChatBox, preventing the chat to not move up like the config said
anny 20 mai la 6:46 
holy goated
Thunder 20 mai la 5:46 
I LOVE YOU