tModLoader

tModLoader

Mod Reloader
Počet komentářů: 62
Erky  [autor] 27. srp. v 5.59 
@Ropro0923 It's working for me
Ropro0923 25. srp. v 16.17 
Whenever I reload, even though I have save world & player on, it never actually saves. Why is that? It always just removes the data from that session.
17. srp. v 9.03 
does this mod improve ingame performance?
RoseWitchMaple 9. srp. v 19.28 
Same here, but Pablo is having issues. Is it possible that system localization could be the issue? He has uninstalled and reinstalled TML and the mod multiple times now, and I'm pretty sure the only difference would be his system local. being Spanish (at least I think he said that).
Erky  [autor] 9. srp. v 9.44 
Strange, it works for me with latest version (v2025.6).
RoseWitchMaple 8. srp. v 16.14 
Pablo (below me) and I have noticed that for some players, the latest version of the mod works with the latest tModLoader release, v2025.6.3.0, but for other players it says the mod only works for v2025.5.
Pablo 7. srp. v 17.25 
it hasn't updated to v2025.6.3.0
ivempex. 22. čvc. v 12.21 
does this mod improve ingame performance?
Im_NOTcoolanymore 18. čvc. v 18.56 
my goat :steamhappy: i was fiending for this mod to be fixed
Erky  [autor] 17. čvc. v 20.37 
Fixed the main menu performance!
Angel_Enriq 17. čvc. v 12.46 
el lag esta brutal, me dio mucha risa como se traba la musica del TF2 se bugeaba XD :GDEasy:
Erky  [autor] 17. čvc. v 5.40 
Working on a fix
Erky  [autor] 16. čvc. v 10.32 
@filipvadan The mod is now updated with misc improvements
filipvadan 14. čvc. v 9.40 
needs updating to v2025.5.3.0
limeraser 13. čvc. v 19.03 
this really doesn't cause any issues? I'd expect something like this to be really unstable, I'm seriously impressed
Nick 10. čvc. v 6.21 
Something I discovered mid-fight: Turning off the reloader overlay doesn't remove it. It just makes it invisible.
Hazard 7. čvc. v 3.54 
Are you an angel?
bord 3. čvc. v 17.34 
how do you make it work (is there a command that i have to do?)
Mini Zombie Hunter 7. čvn. v 17.25 
game changer
rowlog 5. čvn. v 4.53 
sorry guys i just had to turn on more mods lol
向导Guida 4. čvn. v 1.40 
When a filter is active, reloading the mod in world will cause the game to crash, How can I solve this problem
Erky  [autor] 3. čvn. v 10.29 
Can you send logs @rowlog?
rowlog 2. čvn. v 9.53 
my mods wont load and i cant ever see the sidebar
T4RK 31. kvě. v 20.06 
With this I can load a specific mod without the need to load everything at the same time?
Skudzy 26. kvě. v 16.38 
You're doing a terrific job, mate. Thank you for your work.
Health Insurance 26. kvě. v 7.15 
Omg this mod is such a lifesaver. Why didn`t I discover this mod sooner.
DoodleBro 24. kvě. v 5.58 
gang idk if i wanna believe this ngl xd
yk.... this just should be in tmodloader bro
Лютый -_- 24. kvě. v 2.45 
[fqh
ts 23. kvě. v 15.28 
tmod is finally adhd compatible, lets go
Erky  [autor] 23. kvě. v 9.29 
Fixed bestiary, it is now working as normal again
wigginjt 23. kvě. v 5.30 
helped
wigginjt 23. kvě. v 5.29 
noice
TheDrixz31 22. kvě. v 22.01 
God
白词 22. kvě. v 18.19 
6
Erky  [autor] 22. kvě. v 14.12 
Hi pufferfish, this is expected as all mods need to be reloaded in order to ensure compatibility.
Pufferfish1072 21. kvě. v 17.16 
It appears to rebuild and reload my mod as intended, then do a full mod reload, then rejoin the world.
Pufferfish1072 21. kvě. v 17.14 
Reloading my mod also reloads every other loaded mod that I did not make, I assume this is not intended.
SuperJoe101 21. kvě. v 10.31 
Same problem as Alex. Also noticed it happen in the Recipe Browser as well as the mod list on the title screen slightly too. Do hope you keep up the good work btw.
Alex_2n 21. kvě. v 10.18 
Great mod, found a bug to, when you open the bestiary, fps goes way down and you lag until you close it
Cotlim  [autor] 21. kvě. v 5.28 
This mod is not for players imo
It's just a nice debugging tool for reloading mods and automatically re-entering the world
Also Publicizer support (so you don't have to reload the mod in VS only)
Also reload multiplayer (one client rebuilds the mod and the other clients waits for it to safely load the mod after rebuilding) and re-enter local server (server also restarts) so you can test multiplayer stuff super fast (TerrariaServer hot-reload only works for the server, but does nothing for the clients' mod code)
Perhaps the only thing that is useful for players is enabling/disabling mods in the world (and reloading them with auto-loading in a world), but that's also kind of like debugging.
Anyway I hope y'all would find this mod useful!
Keys 21. kvě. v 4.08 
I dunno about the non dev players but I will dig and enjoy this as a dev, then as a player. Thx y'all so much for this mod.
larfy 20. kvě. v 21.48 
hey thank you so much. oh my god
OpalSilkMoth 20. kvě. v 14.51 
THIS IS A GOD SEND!
Shark 20. kvě. v 12.21 
FINALY
FallenKova 20. kvě. v 9.19 
this is a game changer, thanks
Solesh 20. kvě. v 8.49 
This should be a deveoper's choice 100%
Ralts 20. kvě. v 8.18 
please can you add a feature to hide the arrow?

the main reason i got this mod was so i can tun off cheat sheet to hide the arrow

maybe a keybind or in settings?
anny 20. kvě. v 6.52 
oh yeah this is incompatible with BetterChatBox, preventing the chat to not move up like the config said
anny 20. kvě. v 6.46 
holy goated
Thunder 20. kvě. v 5.46 
I LOVE YOU