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createitem PLANT_GROWTH ABV_PRICKLY_PEAR:FRUIT 10
createitem PLANT ABV_NETTLE:STRUCTURAL 10
The issues was the plant was the seed. No where in the DFHack wiki does in mention PLANT by it's self as an option. So trial and error, with lots of errors.
Plants that aren't edible also don't show up in embark selection nor trade stock, and that isn't something that can be changed with mods as it's hardcoded in the game's logic.
You can use DFHack's getplant to obtain plant IDs, or read the mod's raws. They're plaintext and should be pretty easy to find what you want.
I managed to cheat in Rope Reed with DH hack:
createitem SEED PLANT_MAT:REED_ROPE:SEED 10
But I have no idea how to do it with your plants. So the only one of your plants I will be trying is Elderberry, which is similar to Strawberry, but I would have liked to try Wild Nettle or maybe Prickly Pear. Oh and I can’t resist Sun Berries from embark even if it feels a little cheaty.
It's been a few in-game years; is something bugging out, or...?
tiletypes-command filter shape shrub ; filter sp dead ; paint shape floor ; paint mat grass_light ; paint special normal ; range 192 192 1 ; run
Changing the filter from 'mat any' to 'sp dead' will only clear out your dead plants, and leave your live multi-seasonal shrubs alone!
The world generator always chooses seven plants for each region, so if it is a worldgen issue that's probably a bug in vanilla. You may want to ask about this in the DF bug-discussion channel on the Kitfox Discord. Are you using any advanced worldgen settings?
Sunflower seed milk is made at the quern or millstone by milling sunflower seedheads.
tiletypes-command filter shape shrub ; filter mat any ; paint shape floor ; paint mat grass_light ; paint special normal ; range 192 192 1 ; run
This will replace any shrubs with grass. 192x192 will cover the entire standard 4x4 embark if the keyboard cursor is in the top-left corner of the map. If there are multiple surface elevations (the map has slopes/cliffs), the 1 is the vertical distance going up from the current layer.