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As far as I know there isn't a way to obtain raw Magnesium, perhaps in the future this will be possible though
https://pzwiki.net/wiki/Magnesium_Firestarter
Thanks!
Also Mod Maker, brother you've brighten my day with this mod and the chef one! Thank you so much~!
Please consider that idea, it's simple as that.
Is it possible to check if recipe already exists and if does, can you disable it from loading?
I do have however more mods
ERROR: General f:0, t:1744290190508> ExceptionLogger.logException> Exception thrown
java.io.IOException: Duplicate Prop2 in recipe CrushStone at CraftRecipe.OnScriptsLoaded(CraftRecipe.java:675).
Stack trace:
A scan of my mods folder for "CrushStone" revealed that Craft Concrete https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3405249655 also contains that recipe
https://pastebin.com/Lnb9Xxgy
2 questions that could really help me out
Do you have B42 Chef subbed?
Have you tried launching after resubscribing?
I've been working on the crash issue for the last couple hours and seems to be resolved at least in that small sample size, but if the error persists I can roll it back again.
Investigating the issues further
ERROR: General f:0, t:1744248830232> ExceptionLogger.logException> Exception thrown
java.io.IOException: Duplicate Prop2 in recipe CrushStone at CraftRecipe.OnScriptsLoaded(CraftRecipe.java:675).
Stack trace:
zombie.scripting.entity.components.crafting.CraftRecipe.OnScriptsLoaded(CraftRecipe.java:675)
zombie.scripting.ScriptBucketCollection.OnScriptsLoaded(ScriptBucketCollection.java:166)
zombie.scripting.ScriptManager.loadScripts(ScriptManager.java:1830)
zombie.scripting.ScriptManager.Load(ScriptManager.java:1736)
zombie.core.Core.ResetLua(Core.java:4936)
java.base/jdk.internal.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
java.base/jdk.internal.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
java.base/jdk.internal.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
It crashes on both debug and outside of debug for me