Elin
NoResidentSharedFood
8 Comments
Devdiablo 23 Oct @ 3:22am 
ah great, thank you!
NPOu  [author] 22 Oct @ 3:20pm 
@Devdiablo
Looks like "pasture" is a textile, so it could be taken, yes.
If you want you can use ResidentsExcludedSharedContainers https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3389898370 to create rules to block residents/pets from taking items out of certain containers but still let them put items in, so you could have a pasture container where pasture can be dumped but not taken for consumption.
Devdiablo 22 Oct @ 7:54am 
Does this also prevent livestock from taking pastures?
or is it just stuff labeled as food?
NPOu  [author] 18 Feb @ 11:10am 
@Yunxicyue
Option has been added for that.
NPOu  [author] 17 Feb @ 2:33pm 
@Yunxicyue
I can look into that within the next couple of days.

@'JJ
Up to you really. Consumed food still gives stats to whoever eats it.
'JJ 17 Feb @ 6:22am 
is there a reason why i would want residents to eat food?
so theres no downside to this mod yes?
Yunxicyue 16 Feb @ 7:36am 
Can I only prevent livestock from taking food from the public box? I want to allow residents to automatically take food, not including livestock
Kinasin 22 Dec, 2024 @ 12:39pm 
awesome