Project Zomboid

Project Zomboid

Sagewood
25 Comments
Cole 5 Aug @ 3:48pm 
I really have enjoyed this map as a new player. A question about your buildings though. I noticed a lot of them have connecting fire escapes. When they do, are they considered one building, or multiple buildings for the purpose of creating a safehouse?
Raxdeg  [author] 18 Feb @ 11:11pm 
Added more buildings, north section has road markers. Updated the map with roads and buildings (1st edition, will be cleaned up later).

Will get working on spawning cars, foraging, and story zones next.
khalkhedra 31 Jan @ 3:23am 
You can add whatever you want in debug mode. It's a bit of work to set things up but might be worth it.
Tesla_Magnum 23 Jan @ 1:12pm 
I do hope you add car spawning whenever you can please. It looks a bit off in those parts.
Raxdeg  [author] 23 Jan @ 7:23am 
Appreciate the encouragement!

Working on some custom buildings on it now :)
Gonna go back to add those awesome curbs, add some logistics pre-made buildings, and fix some of the buildings I saw were broken which were from the pre-made pool.
Tesla_Magnum 22 Jan @ 2:50pm 
Here's hoping you do. I would like to see more of your work long term please.
Raxdeg  [author] 21 Jan @ 5:43pm 
It was called The Bunker --- been busy with work so I haven't been able to return to this one, but I will
Tesla_Magnum 21 Jan @ 4:46am 
What is your commission?
Raxdeg  [author] 14 Dec, 2024 @ 9:39pm 
Updated Map:
- Added buildings!

Gonna go back to working on my commission, but I will return to working on the map when I'm done!
Raxdeg  [author] 14 Dec, 2024 @ 10:12am 
Hello!
Sorry for the delay, I'm sitting on a big update which would add lots of buildings and such. I was given a commission so that has taken me away from the map I'm doing, of course! :)

Plans: Adding an army base, industrial area, several churches, hospitals, a Camp, a "hidden" preper house with a wall, a gun range, several gun stores, fire stations, and police stations.

Road detailing will come later.

Since this is super beta, I have not had a chance to add the car objects, so no cars spawns yet.
I also have not had the time to add the Map Zones so items will not respawn yet.

As far as I know, this does not overlap with any other maps. I followed Rakib Ryan's "Is this cell taken?"

https://rakib-ryan.itch.io/is-this-cell-taken

I have also let them know in advance that I was moving my Sagewood map into those cells. Hopefully, they can update their mod to include this map.
Kampsie 12 Dec, 2024 @ 9:21am 
shit looks like an airport
Red 11 Dec, 2024 @ 10:14pm 
Great map but why there are no cars spawning?
Quill 10 Dec, 2024 @ 4:12pm 
@SmellyFishNuggets

Appears to be in the Doe Valley area replacing most of the small town with the Surplus Store in the area. Luckily the Surplus store is just North of the modified cells so it's still there
SmellyFishNuggets 10 Dec, 2024 @ 3:00pm 
where is it on the world
Tesla_Magnum 10 Dec, 2024 @ 10:36am 
Plans for a huge gun store or huge military surplus store?
Helikopterek 9 Dec, 2024 @ 8:51am 
is this bigger than raven creek
Archangel 9 Dec, 2024 @ 8:46am 
Hey does anyone know a fix for a bug where as soon as i get into the game it kicks me like hard kick anyone know a fix?
urbestmistake17 9 Dec, 2024 @ 6:16am 
does it fit in with other maps? or does it over lap any you know about
Raxdeg  [author] 8 Dec, 2024 @ 7:25am 
Thanks! Gonna keep working on it slowly, there were some friends from a server I play on who wanted to test it out, so I released it early.

Gonna keep working on it.

Planned Key Locations:
- Electrical Substation
- Rax Manor (Big mansion for player bases)
- Small Shopping Strip Mall (By Fanare)
- Hidden Cabin in the Woods
- Military Checkpoints
- Medical Tents
✦𝓕𝓵𝓾𝓯𝓯𝔂✦ 7 Dec, 2024 @ 7:13am 
Love how clean the map is <3
kampfpanzer 7 Dec, 2024 @ 2:23am 
Good job!
Raxdeg  [author] 6 Dec, 2024 @ 10:59pm 
Update:
In Game Map Added for roads and basic forests/water features.
Updated a few buildings to fit new block sizes in 19,34
Raxdeg  [author] 6 Dec, 2024 @ 12:45pm 
Working Update:
I am presently working on getting the In Game Map up on Steam so that everyone can see the map on their worldmap and minimap when revealed.
Raxdeg  [author] 6 Dec, 2024 @ 1:46am 
Upcoming Features:
- In Game Map
- Map Item
- Road Details (lines)
- Rounding our all sidewalks
- Curbs
- Detailing for "bridges"
Raxdeg  [author] 6 Dec, 2024 @ 1:44am 
Most of all the buildings and map from the original "Sagewood North" have been moved here. By that definition the map is playable, which is why I uploaded it for the whole community! I will be working on resizing the buildings to fit the new look and creating new buildings including military checkpoints, a logistics center, and more! :D :spiffo::spiffo: