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Rapporter et oversættelsesproblem






Will get working on spawning cars, foraging, and story zones next.
Working on some custom buildings on it now :)
Gonna go back to add those awesome curbs, add some logistics pre-made buildings, and fix some of the buildings I saw were broken which were from the pre-made pool.
- Added buildings!
Gonna go back to working on my commission, but I will return to working on the map when I'm done!
Sorry for the delay, I'm sitting on a big update which would add lots of buildings and such. I was given a commission so that has taken me away from the map I'm doing, of course! :)
Plans: Adding an army base, industrial area, several churches, hospitals, a Camp, a "hidden" preper house with a wall, a gun range, several gun stores, fire stations, and police stations.
Road detailing will come later.
Since this is super beta, I have not had a chance to add the car objects, so no cars spawns yet.
I also have not had the time to add the Map Zones so items will not respawn yet.
As far as I know, this does not overlap with any other maps. I followed Rakib Ryan's "Is this cell taken?"
https://rakib-ryan.itch.io/is-this-cell-taken
I have also let them know in advance that I was moving my Sagewood map into those cells. Hopefully, they can update their mod to include this map.
Appears to be in the Doe Valley area replacing most of the small town with the Surplus Store in the area. Luckily the Surplus store is just North of the modified cells so it's still there
Gonna keep working on it.
Planned Key Locations:
- Electrical Substation
- Rax Manor (Big mansion for player bases)
- Small Shopping Strip Mall (By Fanare)
- Hidden Cabin in the Woods
- Military Checkpoints
- Medical Tents
In Game Map Added for roads and basic forests/water features.
Updated a few buildings to fit new block sizes in 19,34
I am presently working on getting the In Game Map up on Steam so that everyone can see the map on their worldmap and minimap when revealed.
- In Game Map
- Map Item
- Road Details (lines)
- Rounding our all sidewalks
- Curbs
- Detailing for "bridges"